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About This Group

This is where the Foxhole enthusiasts gather to schedule events or trade tips and ideas!

  1. What's new in this group
  2. Mr Cardoso

    Foxhole

  3. Mr Cardoso

    Foxhole

  4. Mr Cardoso

    Foxhole

  5. Mr Cardoso

    Foxhole

  6. Mr Cardoso

    Foxhole

  7. New dev blog is out! http://www.foxholegame.com/single-post/2017/07/16/Devblog-26
  8. We will be rolling out the update to servers in stages in the next 24 hours. Servers that have not been updated yet will appear greyed out in the server browser. During the rollout period, you can still access the 0.0.33 client by switching to the "0.0.33" branch on Steam via the "Betas" properties tab. Foxhole 0.0.34 Release Notes We will be rolling out the update to servers in stages in the next 24 hours. Servers that have not been updated yet will appear greyed out in the server browser. During the rollout period, you can still access the 0.0.33 client by switching to the "0.0.33" branch on Steam via the "Betas" properties tab. Gameplay Features & Changes Reworked resource gathering system (experimental) The gathering speed of most resources increased significantly (e.g. Scrap is gathered at 300% rate) Amount of resources per node has been increased (e.g. Scrap node has 100 instead of 14 Scrap) Respawn time of nodes is now long (e.g. Scrap nodes respawn after 200 instead of 14 seconds) Chance to yield Tech. Part increased by 200% to account for changes in gather speed All vehicles can now be Squad claimed and have their inventory locked Starter Town Halls have 2000 Basic Materials in their Stockpile Game Balance All passive defense structures have an increased "ramp up" time before they fire on enemies Gun Nest Frag Grenade throw distance decreased by 30% Gun Turret no longer targets infantry Gun Turret fires at targets beyond it's normal range if it is fired upon first (e.g. from Light Tanks) Frag Grenade basic material cost increased by 25% Other Changes Basic Player Profiles Framework (Bare bones feature for testing out networking back end) Edit profiles from the Main Menu See other player's profiles by clicking on names on the Player Screen Pre-Alpha players will receive a Medal on their profile Stockpile items have been reorganized so similar items are grouped together HUD Fuel meter now represents total Fuel remaining, instead of what's remaining on the currently consumed Fuel item Camera can now be rotated using < > keys while driving a vehicle Major Bug Fixes Squad members can now unlock Squad claimed Trucks Fixed bug that causes ammo to sometimes not reload even though the animation plays Rifle Ammo can no longer be used to load Frag Grenades into the Rifle Grenade Launcher from the Backpack Text chat mute on the player screen now works again Non Squad members can no longer lock/unlock claimed vehicles that are not locked Server browser now properly reports "Day 1" instead of "Day 0" at certain times Server no longer crashes occasionally when loading into a new war
  9. Mr Cardoso

    Foxhole - What's that?

    http://www.foxholegame.com/ What is Foxhole? Foxhole is a massively multiplayer game where you will work with hundreds of players to shape the outcome of a persistent online war. This is the ultimate game of collaborative strategy and tactics. Every action you take can have a powerful effect across a world in a state of war. Features: - Sandbox warfare, where players determine the narrative of a long term war. - Players drive every element of war, from weapon manufacturing and base building to strategy and combat. - Execute long term strategies that take days of planning, changing the tide of the war. - Top-down, tactical combat where skills and strategy matter more than stats or XP points. - Conquer and relinquish territories in a back and forth, high stakes conflict. - Capture and setup supply lines to keep your front line well equipped. - Play as a persistent character throughout the war, gaining notoriety and influence among your faction. - Ammunition, resources, and information are limited, requiring players to work together to win. - Dynamic battle conditions: Use the time of day and terrain features to gain an advantage. - Join an alternate timeline universe where the great wars never ended and the world has been in conflict for hundreds of years.
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