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939 Dodgy Dave Arms Smuggler

About Delta

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  1. I know my strength is maxed out, unsure about Simon, but I’m the one most strongly effected by recoil. I can ask Simon later on in case strength has a reverse effect
  2. After talking and comparing guns we found that shooting weapons was very different between the 2 of us. This is in regards to recoil and the baton launcher working as a grenade launcher. Me: Combat Pistol https://i.gyazo.com/bd8ccf2539f6619dad3e895d268a145c.mp4 SMG https://i.gyazo.com/8588f14a94b2b6f57d0c164b72955aac.mp4 Baton Launcher: Shoots grenades Simon: Combat Pistol https://i.gyazo.com/e8f908a97d80513104b519fd1e90c232.mp4 SMG https://i.gyazo.com/bd5dfc98341e758ae2e78e884ba5fb3d.mp4 Baton Launcher: Shoots Batons

    1. adaco


      "That's a grenade launcher" - Delta 

  4. So previously my house was moved during the major update before last, as many other people had issues as well. This issue was largely resolved, however I only actually checked today if my house was the right one and it isnt.
  5. Character 1 Character ID - 11440 Character 2 Character ID - 79 Affected Car Reg Plates: All
  6. That is pulling down lol. Without pulling down I will be aiming at the ceiling after only a few shots https://i.gyazo.com/7ef026a21465e2e956ebc34e19e008db.mp4 https://i.gyazo.com/9b426cc7a9b8fc8e3241538bc3c7e0ec.mp4
  7. Brief Summary: My suggestion is to lower the recoil of automatic weapons as currently (at least the police SMG and Special Carbine) are borderline useless as consistently hitting shots. Detailed Suggestion: The recoil currently in feels very random causing rifles and smg's to be almost impossible to reliably control. This does further than just nerf automatic weapons and just makes them borderline useless when you could just use a pistol and hit better shots. It is far from realistic for pistols to be better at any range than smg/rifles. Example: I ca
  8. So originally I owned Franklin's house on whispmound drive (where my person marker is below) I now own a cheaper house like 3 houses down where the house marker is displayed above. For obvious reasons I was wondering if I could get possession of my old house back as not only is it unique, but the general value is around double the one I now have
  9. Brief Summary: Simple enough suggestion, remove the 3rd person shooting ability from motorbikes. Detailed Suggestion: Motorbikes have become the new meta which is not good for the server. There have been plenty of occasions where situations will be dominated by motorbikes on one side as the drivers can wield guns (most notably Uzi's) without the 1st person aim penalty most vehicles get. Combine this with the speed and agility that motorbikes have, it becomes frankly ridiculous to deal with. This has especially noticeable with vehicles used in general, as pretty much everyone who
  10. Report a player Your In-game Name: Matt Bakker Name of the player(s) you are reporting: Jimmy Shave Which server did the incident take place on: GTA RP Date of the incident: 09/20/20 Time of the incident (GMT): 1755 What best describes this incident ?: RDM, Exploiting Please (in detail) describe the incident: I was involved in an unfortunate crash with two individuals in a car as I was rushing to a gas station to repair my car before the engine dies, where upon confrontation with the two they got hostile. So I engaged a fight with them that resulted in me st
  11. I can agree that the crosshair situation can be dealt with otherwise. Its not the biggest issue imo, but it can be unfair for people who play legitimately. My biggest issue is the following: I can get shot from vehicles from these angles But I can only shoot back from these angles The solid back of the benson and the trophy truck can be shot through by the driver, but renders the driver completely safe as someone behind him cannot shoot back as there are solid panels/engine blocks that block incoming shots. This is an inherently broken aspect of vehicle shooting that needs
  12. So a bit of a controversial one, but I personally base this on the abuse of certain mechanics on the server as of current which I have noticed over the last few weeks to a month specifially, so just bear with me as I explain 1. Crosshairs. I have noticed that even with crosshairs being removed as in ingame feature, people haven't become more inaccurate as a result, in fact alot people are hitting reasonable distance shots on moving targets consistently. It is no secret that the presence of external programs to place a crosshair on the screen is prevelent throughout the server, and it
  13. So the server has been out for a bit now and people have started to stockpile some number of supplies such as money and weapons. However there needs to be a purpose. Working towards an endgame objective, or at least something big enough that its worth sinking money/guns so people have a purpose for their grinding. At the moment people have small banks. However due to the layout of the bank, they are too small and the reward is too small to be worth multiple firearms in order to successfully rob it. I am not suggesting a full mirror of Altis, where there is a treasury, weapon cache, drug stas
  14. Hey sorry about the lack of stock, as the owner I have had to divert my attention elsewhere for a month due to a cascade of deadlines for uni work so my shops been kind of on the back burner for a bit. Deliveries will be scheduled very soon.
  15. Wouldn't have expected to see this a month ago


    gj to the devs, hope it only goes up!

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