- Location
- Denmark
Don't think one of the key 'issues' with RPUk is transparency. It's the general mentality of a large handful of players, at least from what I've seen over my years on RPUK.
We, as players, aren't the most friendly players towards baldies, seemingly treating them like they ain't worth more than the clothing they wear. If you just joined a server and got treated like you're worth nothing, punched, threatened with a gun, etc., would you stay on the server? I know I wouldn't.
People treat guns like they're a key component to RP, and losing them would shut down the entire RP. Some of the most fun I've had on FiveM is without guns. Don't get me wrong, I enjoy a gunfight every so often, but when every gang member and their baldie squadron carries a firearm while selling weed, then it becomes too much and simply not fun even to play.
So, while transparency might seem like an issue, and I'm not saying it is or isn't, then we, the playerbase, also need to look towards ourselves. People start beefing over minor things, and seemingly just because they're bored. Just use the gang war over some fish. Like, really? At the end of the day, it's the playerbase that helps build a community people enjoy playing. Yes, the playerbase includes everyone, no matter their current role within the community, but while the staff/dev team isn't perfect, neither is the rest of the players.
Some of us have spent close to 7+ years, myself included, on this community. The only reason I've stuck with the community for so long is the people I've met. I'll happily use @Tokjat, @Tobias Gzeeman, Bing Bar, etc., as examples.
While a roadmap, depending on who you ask, might help with transparency, people would always want more and more transparency. At what point do we hit the limit? When the players can see what's being discussed by the staff team? Heck, even the dev team? Don't get me wrong, I personally think development has felt stagnant until recently. I'm happy to see a good stream of updates as of late, even though some, clearly, haven't been taken on well. But I'm still confident and hopeful, the developers are busy working on new things for the community, and are excited to unveil them.
I, like the rest of you, don't know when updates will drop, and can understand the disappointment. But, while updates are fun, they ain't a key component in roleplay. That's the mentality of the players.
This is my opinion, and not a staff one.
We, as players, aren't the most friendly players towards baldies, seemingly treating them like they ain't worth more than the clothing they wear. If you just joined a server and got treated like you're worth nothing, punched, threatened with a gun, etc., would you stay on the server? I know I wouldn't.
People treat guns like they're a key component to RP, and losing them would shut down the entire RP. Some of the most fun I've had on FiveM is without guns. Don't get me wrong, I enjoy a gunfight every so often, but when every gang member and their baldie squadron carries a firearm while selling weed, then it becomes too much and simply not fun even to play.
So, while transparency might seem like an issue, and I'm not saying it is or isn't, then we, the playerbase, also need to look towards ourselves. People start beefing over minor things, and seemingly just because they're bored. Just use the gang war over some fish. Like, really? At the end of the day, it's the playerbase that helps build a community people enjoy playing. Yes, the playerbase includes everyone, no matter their current role within the community, but while the staff/dev team isn't perfect, neither is the rest of the players.
Some of us have spent close to 7+ years, myself included, on this community. The only reason I've stuck with the community for so long is the people I've met. I'll happily use @Tokjat, @Tobias Gzeeman, Bing Bar, etc., as examples.
While a roadmap, depending on who you ask, might help with transparency, people would always want more and more transparency. At what point do we hit the limit? When the players can see what's being discussed by the staff team? Heck, even the dev team? Don't get me wrong, I personally think development has felt stagnant until recently. I'm happy to see a good stream of updates as of late, even though some, clearly, haven't been taken on well. But I'm still confident and hopeful, the developers are busy working on new things for the community, and are excited to unveil them.
I, like the rest of you, don't know when updates will drop, and can understand the disappointment. But, while updates are fun, they ain't a key component in roleplay. That's the mentality of the players.
This is my opinion, and not a staff one.
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