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  1. unconnected

    Server Downtime

    Is there anything we can do to help test when it comes back up? Capture times for vehicle retrieval etc? Fantastic news too, glad to see the constant stream of improvements :)
  2. unconnected

    Ciaran

    Woah there, did someone say Taru helicopter?
  3. unconnected

    Teleporting Goods Rule - Clarification

    The problem I see is how can an admin tell if the truck was stored at the same garage it's pulled out from. For all I know my mate is telling me a bigger whopper and he teleported it from the other side of the map. But if he isn't and he's being truthful it's a dilema for admins to tell, an...
  4. unconnected

    Hostage situation

    I personally don't bother taking police hostages anymore as I've not had great outcomes with them. Someone earlier in the thread said police value their life even more than rebels (a ridiculous notion, considering how much expense a geared out rebel has spent), but they are willing to sacrifice...
  5. unconnected

    Teleporting Goods Rule - Clarification

    Well no offense, but of course a police officer would say that. You understand that getting to Kavala after say a cocaine run is the culmination of 1-2hrs work and the person doing it has already been exposed to danger at all times. The fact they might want to store their truck in a garage (are...
  6. unconnected

    Legal advice - Loffe Karlsson

    I think there was a suggestion by Entei (nope, can't call you by your new name, doesn't feel right!) about having a (very expensive) license for legal reps. I'm totally for his suggestion apart from the fact I don't think some of the better RPers on the server wouldn't want to give up the...
  7. unconnected

    Teleporting Goods Rule - Clarification

    I don't do drugs anymore (how about that as a quote without context) because I'm worried I'll be caught out by the teleportation policy. As it stands the rule states this: In General 1. Using the garage to store then re-spawn at another garage to save driving around... or at your garage next...
  8. unconnected

    Hostage situation

    I don't think anyone here has any issues with the definitions because as soon as I start requesting anything from anyone (including the victim) he/she automatically becomes a hostage, I think some of us are more worried that there is a chance it will be codified into a rule that we have to...
  9. unconnected

    Hostage situation

    No, I still don't think we should be forced to negotiate with anyone. This is supposed to be an RP sandbox, where we can do anything. Make rules to protect from obvious abuse sure, but when the rules are in place to guide gameplay in a certain direction it just hampers creativity. When the PLF...
  10. unconnected

    Hostage situation

    OK it looks like my plea for removing 1B isn't getting through, so here is why 1B in it's current form of 1B: The rebels MUST negotiate with the police. doesn't work: We can't negotiate with other gangs for the release of their men, going through the police doesn't make sense We can't extort...
  11. unconnected

    Hostage situation

    If you truly understand RDM, then I think you're well off the mark in thinking anyone who has been taken hostage is a victim of it. Who spends 20K on zipties, carts someone off in a car and then shoots them dead without a single thing being said. I'd imagine the total is close to 0.
  12. unconnected

    Hostage situation

    Maybe we've taken members of a gang we're enemies with hostage and we want to negotiate with them, maybe we want the hostage to pay for his own release. There are numerous reasons why we shouldn't be forced to negotiate with the police and frankly I've had much better RP in every situation than...
  13. unconnected

    Hostage situation

    I don't like that we're forced to negotiate with police. Frankly in real life a kidnap is just a prelude to a murder and it should be here as well.
  14. unconnected

    - Unban Appeal - (Denied)

    His forum name is the same as his in-game name by the looks of it:
  15. unconnected

    ArmA 3 Benchmark Result Thread

    This is supposed to be a constructive thread so people can determine what kind of money they need to spend on hardware to get a desired result. But there will always be people who need to inflate their scores to feed their ego. To post a link to a steam screenshot is a minor burden on someone...
  16. unconnected

    ArmA 3 Benchmark Result Thread

    Can you post the screenshot links as requested please Lemmen :)
  17. unconnected

    Dzul needs advise!

    Depends on the chipset on the motherboard, from past experience with other peoples machines it's been a no though.
  18. unconnected

    Dzul needs advise!

    If that budget includes the motherboard you're going to be disappointed :( For the best experience in ArmA titles you need a very fast CPU, the one you've linked simply isn't up to the job. An i5 is ideal, a K variant (so you can overclock) more so, but they're much more expensive. What else...
  19. unconnected

    ArmA 3 Benchmark Result Thread

    unconnected's results (1920x1080): HIGH: 67 FPS (http://cloud-4.steamusercontent.com/ugc/26227254660128123/392333E6DAE969AEF11BE447FEA662D11AE0B933/) VERY HIGH: 48 FPS (http://cloud-4.steamusercontent.com/ugc/26227254660128240/1EEE8241D4DD4035DF60428B192E9DEFE0B9C749/) ULTRA: 37 FPS...
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