- Location
- Kamyshovo
With the server now supporting decimal weight for items I think it would be nice to gradually start to add more realistic weights to some items.
In some cases this would give a buff to storage (generally when stored off the player), in others a nerf (generally when ON the player).
Examples:
Drugs - On player 0.01kg, in storage 0.1kg
Deployables (cones, road signs etc) - on player/in storage 5-10
Boxes / crates - on player 0 (You are carrying them on your back not 'in your storage' and you already move very slowly with them), in storage 50-100 (they are kind of OP currently)
Certain food/ingredients such as chips or sliced items should weigh much less, makes no sense for a single chip or pasta piece to weigh a kg
Everyday equipment (phones, radios, lockpicks, some police stuff such as PNCs etc) - reduce to a fraction of a kg to make them less impactful on inv space.
That's about it, thanks.
In some cases this would give a buff to storage (generally when stored off the player), in others a nerf (generally when ON the player).
Examples:
Drugs - On player 0.01kg, in storage 0.1kg
Deployables (cones, road signs etc) - on player/in storage 5-10
Boxes / crates - on player 0 (You are carrying them on your back not 'in your storage' and you already move very slowly with them), in storage 50-100 (they are kind of OP currently)
Certain food/ingredients such as chips or sliced items should weigh much less, makes no sense for a single chip or pasta piece to weigh a kg
Everyday equipment (phones, radios, lockpicks, some police stuff such as PNCs etc) - reduce to a fraction of a kg to make them less impactful on inv space.
That's about it, thanks.