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Stealthee

GTA RP Server Development - Changelog

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Stealthee

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Date / Time: 24/02/2020 - 25/02/2020

Release: General Changelog

New Additions

  • Added additional server debugging and logging @Ciaran @Stealthee
  • Various backend security changes/fixes @Ciaran
  • Inventory UI (Converted) @Stealthee
  • Server queue system (This allows us to better control server flow - Will be altered) @Stealthee
  • Mechanics Impound Ability @Stealthee

[Functionality] Bug Fixes / Changes

  • Altered how vehicles are handled within the gameworld slightly to help with the vehicles despawning issue (Please feedback on this) @Stealthee
  • Removed police ability to impound vehicles @Stealthee
  • Fixed impound vehicle dupe bug @Stealthee
  • Fixed money laundering teleport @Stealthee
  • Fixed IPL Loading @Stealthee
  • /me command now supports stacking @Stealthee
  • Changes to drug locations and processing locations @TinyBigJacko
  • Fixed smelting process @Stealthee
  • Fixed the NHS vehicle menus not populating under specialised ranks @Stealthee
  • Taxi Service vehicles are now owned to allow you interact with the locks @Stealthee
  • Mechanic Job vehicles are now owned to allow you interact with the locks @Stealthee
  • Rewritten how pickups work (This was causing the decreased performance over time) @Stealthee
  • Localisation corrections for fishing, and properties. @Stealthee
  • Map alterations (Mechanics garage opened up, Lost MC prep) @DELETER @TinyBigJacko
  • Fixed rent not being initally paid for new properties. (Rent taken at 11AM everyday.) @Stealthee
  • Resource stability and cleanup @Stealthee

Final Note

So with launch sort of out the way and us having to quickly compile our wall against the skiddies, we are now in a less panicked state where we can start providing some content! This first changelog goes over briefly what has been added or changed/fixed (There was more smaller things but I can't remember). The brilliant thing about GTA is that I can push updates live to the server and essentially fix a bug there and then!

We expected a rocky start, and I know the frustration with the locked cars. I have pushed some fixes to the jobs and vehicles which should start to help vehicle persistance/despawning and locking. Please feedback on this so I know how it is turning out, if you are still finding issues under certain circumstances please note this down.

The Police and NHS need filling up! Remember no matter your faction, roleplay everything. We have noticed people running in groups silently speaking on teamspeak please make an effort to speak in-game, invite new players, make them feel welcome! I understand the VON is frustrating and we are looking at other options. Keep feature suggestions and bug reports coming! I am reading them all! Some nice RP events coming up as well. I'll be sure to see you there!

See you in Los Santos,

- Stealthee

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Stealthee

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Date / Time: 26/02/2020 16:00PM

Release: Bug Fixes

New Additions

[Functionality] Bug Fixes / Changes

  • Applied the same fix to the vehicles retrieved from garages (I missed it from this instance) @Stealthee
  • Fishing restrictions @Stealthee
  • Possible fix to the vehicle dupe bug (Garage - Need to see it on live environment) @DELETER @Stealthee
  • Added additional prompts to the garage menu (Now has 3 states, in, out and impounded) @Stealthee @TinyBigJacko
  • Removed stone temporarily from mineshaft/mining (Pending future update) @Stealthee
  • Altered LS Customs interactions (Removed armor for time being) @Stealthee
  • Inventory weights now properly display @Stealthee
  • Localisation alterations (Seat menu - Stubleys escape video) @Stealthee

Final Note

Seeing less frequent reports with vehicles despawning, please keep feeding it back if the issue is still happening after reading this. This update I have applied additional checks to the vehicles you interact with, and some additional bug fixes. Same with weird stuff like being stuck in LScustoms or Bennys please note what part of the menu and what vehicle you are in.

If anyone wants a shot at making some custom inventory icons for the server please get in touch on the forums! We are looking for a standard set of high quality icons/images.

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Stealthee

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Date / Time: 29/02/2020 (20:00 PM)

Release: General Release

New Additions

Bug Fixes / Changes

  • Police vehicles top speed increased across the board @Stealthee
  • Localisation changes @Stealthee
  • Driving licence price reduced @Stealthee
  • Fixed the initial spawn/character creation bug @Stealthee
  • Vauxhall Astra & Unmarked X5 Texture Update @CST Mike Polo
  • Blood Car Skoda & Blood Bike textures updated (Bike on next restart) - This will likely be edited with lost mc intro aswell @CST Mike Polo 
  • Vehicle Number Plates Added To Garages @TinyBigJacko
  • Mechanic lockpick time increased @Stealthee
  • Added additional garage on route 68 @Stealthee
  • Added additional impounds on route 68, Grapeseed Ave, Palaeto Boulevard @Stealthee
  • Vehicle impounds will now release vehicles which meet the not garaged state, with additional logging to check for bug abuse @Stealthee
  • GBurrito and Daemon Removed from Civilian Vehicle Shop @Stealthee
  • 1999 Honda Civic in the vehicle shop #CarMeet
  • VON distance increased from 20 to 35 @Stealthee
  • Mechanic job now pays out properly, and removed redundant confusing notifications @Stealthee
  • Removed excess debug logging to the client @Stealthee

Final Note

I have an explanation of why what is happening is happening on the discord channel if anyone is interested, just know it is an ongoing fight between your clients and the server. To somewhat mitigate the issues I have heavily reduced the impound cost, Jacko has also added vehicle number plates to the garage menu for better vehicle identification. I have not commented on suggestions but I am reading them, those regarding voice etc and TokoVoip, we are not going to TokoVoip whilst we remain unwhitelisted, there are huge flaws. We have identified a possible route for voice, but testingTM.

I have been made aware of an issue with the vehicle inventories. I'm looking into this as a priority, and will push a hotfix as soon as I can.

HotFixes (Pushed to the live server without restarting)

  • Mechanic job bug
  • Mining smelting bug
  • Access to blood vehicles issue (Blood bike texture updated on next update)

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Stealthee

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Date / Time: 04/03/2020

Release: General Release

New Additions

  • New LSCustoms & Bennys @Stealthee
  • Vehicle crash system (Vehicle damage will be introduced in a later update as part of this) @Stealthee
  • Vehicle inventory UI @Stealthee
  • Seems the casino is under construction? @DELETER
  • Added streaming of VisualSettings.dat (ELS Vehicle now 100% supported) @Stealthee
  • Medical beds now give benefits depending on time spent on them @Stealthee
  • Hide chat option (F1 > Self Help > Interface) @Stealthee

Bug Fixes / Changes

  • Combatlogging tweaked @Stealthee
  • Removed old bennys and old ls customs @Stealthee
  • Vehicle mode purchases now updates vehicle server side rather than when you store @Stealthee
  • PED/AI Vehicle changes (Calm down a bit) @Stealthee
  • Blood licence price increased, additional checks, and increased blood bag @Stealthee
  • Blood vehicles locks, attached to the system @Stealthee
  • You can no longer clear tasks(Z), ragdoll(U), or crouch(CTRL) when in a vehicle @Stealthee
  • Rewritten how boats are spawned in and boats now attached to the lock system @Stealthee
  • New boris bike stand at Pillbox hospital @Stealthee
  • Removed streamed clothing from civilian access @Stealthee
  • Jailing is now on an individual character basis not account wide @Stealthee
  • F5 Guide / Playerlist reformatting - scrollbars, integrated IDs into name, fixed column widths @Stealthee
  • Reviving is now based on whether the NHS are online (Fine is present if NHS are online) @Stealthee
  • Reviving now takes cash and bank account funds to fund early revive/respawn. (Cash is prioritised as you loose it anyway) @Stealthee
  • NHS initial spawn point moved, and fixed blood vehicles at their respective hospitals @Stealthee
  • Removed RPUK Restricted ELS Siren controller, replaced with full ELS support @Stealthee

Final Note

 

It's come to our attention that there is a GTA FiveM server attempting to pass themselves off as ours. We advise all our GTARP players to 'Favorite' the correct RPUK server using the FiveM tag y9bqy5 via the Favorites or Direct Connect screens.

We cannot be held responsible for anything that might happen to you whilst on the fraudulent server; it is possible they could be harvesting IP addresses, Steam, Rockstar, XBOX, Discord and Windows Live ID tags, or engaging in other nefarious practices, so you are advised to be extremely cautious.

Our FiveM ID: y9bqy5 - check this in your Favorites or Direct Connect. Don't just rely on it appearing in the server-name!

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Stealthee

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Date / Time: 10/03/2020

Release: General Release

New Additions

  • Added food delivery vehicles, can be obtained by completing/participating in different delivery jobs (7) @Stealthee
  • Created delivery job core with initial quick food delivery jobs, (Burgershot, UpNAtom, Coffeebean) @Stealthee
  • QOL: Added map blips (Fleeca Bank Vespucci Boulevard, initial food delivery jobs, Vlads Mega Mall) @Stealthee
  • Backend changes (Logging, admin/, panels, boring stuff) @Stealthee @TinyBigJacko @Ciaran
  • Vlad's Mega Mall add to the map with housing purchase functionality @Stealthee @TinyBigJacko
  • Moved the housing core to a new better system, which we can expand on greatly in the future @Stealthee
  • Twizy added to custom vehicles

Bug Fixes / Changes

  • Respawn messages clarified @TinyBigJacko
  • Taxi NPC jobs now payout depending on job distance @TinyBigJacko
  • Altered vehicle locking system, pending a future update @Stealthee
  • Vehicle garages / impound reverted to normal (Based on vehicle despawn feedback) @Stealthee
  • LSCustoms / Bennys / Motorworks - removed custom and bulletproof tyres temporarily pending future update (CIVBR:00) @Stealthee
  • Hair and beauty - makeup and beards no longer clear when you relog (CIVBR:01) @Stealthee
  • Repair kits fixed (Please feedback on this | CIVBR:03) @Stealthee
  • Increased vehicle inventory distance to accomidate motorbikes @Stealthee
  • Manual price alterations (Blood, fishing, weed, cocaine, vehicle theft, Taxi service) @Stealthee @TinyBigJacko
  • Added new version of the teleport mechanism to allow for seamless teleporting @Stealthee
  • Fixed ragdoll and crouch keys again for the final time... @Stealthee
  • Various police changes @Stealthee

Post Update Hotfixes

  • Barber and clothing shop fix
  • Garage fix
  • Twizy + Food vehicle names in garages (On restart)

Final Note

Making way for the new housing core and all of its great features, I have stopped the ability to purchase from the old housing system. I suggest removing items from the storage of these properties and selling them at your earliest convenience.

You can now purchase a variety of houses, across the map these are individually owned and can be furnished with items, storage, and trophies you collect from your time within GTA RP. Certain furnishings you can get from Vlad's Mega Mall (Under construction, has like 1 big isle atm), others may be rewards for pulling off big heists (SoonTM), casino winnings(SoonTM) and rewards for winning events! This is something we can add loads to, we are slowly getting to a point where the core functionality is slowly coming together within the live environment where we can start adding more and more fun stuff, please keep the roleplay quality high so I don't have to spend 75% of my time implementing checks, and scripts to ensure people are following rules etc!

Going to be looking for some guys to start running the buisness empire soon! Keep tuned.

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Stealthee

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Date / Time: 23/03/2020 23:00

Release: General Release

New Additions

Bug Fixes / Changes

  • Seatbelt flashing on negative feedback/input @TinyBigJacko
  • Context changes @TinyBigJacko
  • Air garage is now fully functional @TinyBigJacko @Stealthee
  • Added various exclusive masks to the casino clothing shop @Stealthee
  • Rented boats no longer spawn under the same type as a car (I'll look at removing the excess boats from garages with small refund) @Stealthee
  • Weed and Cocaine now processes all of your inventory - prices also manually increased @Stealthee
  • Bandages added to stores for civilian healing @Stealthee
  • Moneywash now washes all of your money in 1 go @Stealthee
  • Mechanic - loading a vehicle needs the vehicle to be unlocked and will go through anim @Stealthee
  • Backend fixes for the delivery system @TinyBigJacko
  • Added /me announcements to 15 minute announcement @Stealthee
  • Added ability for NHS to search for invis player (Temp fix whilst we rewrite the revive system) @TinyBigJacko
  • Shops reworked to include specific sellprice (Rather than the % system we use now), allow for trading of items, allow for player shopkeepers, and tender alterntatives @Stealthee
  • New zone types - VIP, restricted and auto movement, weapon restrictions etc @Stealthee
  • Blackmarket localisation changes @Stealthee
  • Interation thread optimizations @Stealthee
  • NHS Vehicles - Range Rover SVR, Helicopter @Mike Polo
  • POLICE Vehicles - Majority ELS Replacements, BMW X5, NPAS Helicopter @Tadworth @Aiden @Mike Polo
  • Animations are now keybindable to a selection of keys + Synced animations between players

Final Note

With a lot going on recently as you can probably guess we are very busy in real life (Read Here) Because of how FiveM downloads clothing and how your clients cache data, before joining the server you are required to restart your game to see full functionality of the clothing download, this is just something we will have to put up with until FXTeam sort it. The police vehicles are now majority ELS enabled, there are a few which aren't but will be converted in next few updates.

I'm aware of issues with NHS and Police interactions being a bit janky when it comes to reviving/seeing players when downed or handcuff/escort players. Looking at this next.

Wash your hands and follow your governments guidance on social distancing

 

Post your suggestions:

 

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