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Wilco

Altis Life UK Server Development - Changelog

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sciencefreak74

00:00 Restart

Added

  • Option to see your own player tag above your head @sciencefreak74
  • Rank insignia to faction uniforms @Jaffa

Modified

  • Increased trunk capacity of covered offroad and price accordingly @sciencefreak74
  • Poseidon Ifrits can now be stolen (Like Police Hunters & Prowlers) @Jaffa

Fixed

  • SPG Van not being accessible to SPG @sciencefreak74
  • Trunks becoming stuck in use when closing the menu before it fully loaded @Jaffa
  • Vehicles stolen from a faction would end up in your faction garage instead of civ garage @Jaffa
  • Stolen hunters spawning from garage with wrong texture @Jaffa

 

Hot Christmas!

Nothing says Christmas like a nice midnight hotfix that somewhere along the line turned into an update.

Have a Merry Christmas and a Happy New Year

~ Sciencefreak

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Jaffa

00:00 Restart

Added

  • Faction specific restraining @Joe Malley
    • Lockpicks are required to unrestrain someone restrained by Police
    • Others may be unrestrained after time in an action
    • Gang members/same faction can instantly unrestrain those restrained by their own faction/gang
  • Property price scaling based on desirable factors @Joe Malley
  • PPC Epaulette @Jaffa
  • NHS RIR Tiers @Jaffa
  • More visible backpack choices for Poseidon @Jaffa
  • Active vehicle limits for high tier vehicles in factions @Jaffa
  • Identification of NHS MTOs to nametags @Jaffa
  • MX added to SPG @Jaffa
  • Rebel uniform and vehicle textures added for donator @Wilco
  • Patron only uniforms and camos to Hugo Ross @Wilco @Butch
  • Patron Uniform / Vehicle texture system @Ciaran
  • Gun store upgrades to gang bases @sciencefreak74

Modified

  • Medical system improvements @Jaffa
    • Less network activity on incapacitation (optimisation)
    • Becoming incapacitated in a vehicle no longer auto-ejects
    • Added rollover animation on revive
    • Base game death messages replaced with more detailed custom messages
    • Helicopter controls automatically unlock when pilot is incapacitated
    • Bleedout time increased to 20 minutes
    • Consecutive deaths to gunshots will reduce bleedout time
    • Drowning is no longer instant death
  • Faction housing (Poseidon houses) now fully split from civilian housing @Jaffa
    • Properties are only accessible or raidable when a player is online as the side the house was bought on
  • Poseidon run locations no longer require a pass to use @Jaffa
    • Markers only show to players with a pass, Poseidon will continue to enforce needing a pass
  • NHS Epaulettes updated @Jaffa
  • Decamping will no longer perform a leisurely holster, weapons will be instantly on your back @Jaffa
  • Police Spec Unit uniform name changed @CC Gordon
  • Welcome image updated @Wilco

Fixed

  • Auction house space check would combine free storage space across containers, resulting in false positives on free space checks @Jaffa
  • Drug Stash/AR Weapon Cache not respecting door lock state when adding items @Jaffa
  • Factions being able to steal each others vehicles @Jaffa
  • Several issues with passing money, items to players (especially to Poseidon) @Jaffa
  • Police paychecks being erroneously high after introduction of SC @Jaffa
  • Not being able to close bank etc doors when player count too low @Jaffa
  • Disconnected dead players showing as alive in nametag @Jaffa
  • Shotguns not being storable in housing @CC Gordon

Removed

 

New decade, new start!

Everyone will be getting a wipe for the new decade... just kidding. However there is a number of changes in this update that both resolve some long standing issues and alter how scenarios will unfold. We hope that you'll enjoy all the content in the first update of the decade, especially with the updated medical system and vehicle decamping.

~ Jaffa

Edited by Jaffa
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Jaffa

20:00 Hotfix

Added

  • Vehicles will not be cleaned up if they are near a Keyholder

Fixed

  • Taking damage from VDM (Additional logic to prevent VDM damage added)
  • Bodies staying after disconnect
  • Some internal functions not working correctly, stopping random functionality (such as vehicle cleanup) from working
Edited by Jaffa
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Jaffa

00:00 Restart

Added

  • Dynamic Weather @Jaffa
    • The storm now actually arrives at a restart
  • Animations to dragging a downed player @Jaffa
  • Possible workaround (in testing on MNC and PNC) for not being able to PTT in some menus @Jaffa
  • Confirmation dialog to respawn button @Jaffa
  • Additional NHS Air Rescue Tiers @Jaffa

Modified

  • Poseidon high grade drug mechanics @Jaffa
    • High grade drugs smuggled to normal dealers sell for more
      • 5 Poseidon must be online for this increase
    • Poseidon members earn a cut of drugs sold at their dealer
    • Poseidon members must sell to normal dealers to get full high grade value
  • Terrain grid complexity increased @Jaffa
    • This should reduce seeing through top of hills
    • Lower end PC users may need to turn on "Low Detail Mode"
  • Prices reduced for gang base weapon store upgrades @Jaffa
  • Rubbers can no longer be spam fired @Jaffa
    • This will be reverted when rubbers are reworked
  • Fuel usage decreased in supported vehicles (Planes/VTOLs) when throttle is decreased @Jaffa
  • Calculations for unflip reworked @Jaffa
  • White CBRN suit reassigned to NHS @Jaffa
    • Police have been given the blue CBRN suit to replace it
  • Medical animations changed to more dynamic anims @Jaffa
  • Possible optimisations to mission loading @Jaffa
  • Improved load performance of MNC/PNC @Jaffa
  • Added "Medical Records" action to injured players for NHS @Jaffa
  • Promet SG is now a rebel exclusive weapon @Jaffa

Fixed

  • Poseidon Weed Processor not being visible on the map @Jaffa
  • Instant death from thirst/hunger @Jaffa
  • Health bar showing 20% when downed @Jaffa
  • NHS Offroad Covered being incorrectly accessible by FA+ @Jaffa
  • Some garages having incorrect access conditions @Jaffa
  • Some vehicles have incorrect/impossible to obtain skins when retrieved from Garage @Jaffa
  • (Possible Fix) Being stuck in drowning visual effects after being downed in water and revived @Jaffa
  • Fix Uniform pulling out a weapon @Jaffa
  • Viper and undercover spawns occasionally becoming one @Jaffa
  • Treasury doors being uninteractable @Jaffa
  • Instant death via Radiation @Jaffa
  • GPS/Side panels remaining open when downed @Jaffa
  • Being able to access group VOIP when downed @Jaffa
  • Unexpected full deaths causing issues with respawning @Jaffa

Removed

  • Cross-faction unit marker sharing for Police and NHS @Ciaran
  • Minimum player counts for various actions and heists on training server @Ciaran
Edited by Jaffa
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Jaffa

23:59 Hotfix/Mini-update

Added

  • Fries run to earn extra money from potatoes @Jaffa @sciencefreak74 
  • How long crops have been growing for to farm info @Jaffa
  • West Poseidon spawn/"FOB" for Henchmen+ @Jaffa
    • This will be fleshed out and reworked at a later date
    • Any rank can use facilities
  • 1 Extra Barn (Good luck!) @sciencefreak74

Modified

  • Potato sell price reverted to old value @Jaffa
  • Red zones now tick every 15 minutes @Jaffa
    • Per tick amounts reduced, but per hour is higher
  • Poseidon drug cut increased to 20%
  • Poseidon are now notified of cancelled shutdown attempts @sciencefreak74

Fixed

  • Houses trying to display a skin name in keychain @Jaffa
  • Some BE kicks on join @Jaffa
  • Not being able to talk in vehicle chat when downed @Jaffa
  • Random doors being sealed off in treasury / drug stash @Jaffa
  • Yet another high grade opium bug @Jaffa
  • Being in a random slot when joining the server @Jaffa
  • Post redemption not immediately syncing data @Jaffa
  • Incorrect helmet whitelisting for NHS AR

08:00 Hotfix

Fixed

  • Poseidon FOB vehicle spawn location @Jaffa
  • Drug sale notification spam @Jaffa
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Jaffa
Posted (edited)

04:00 Hotfix

Added

Modified

  • Weapon store now disables environment sounds when previewing weapons @Jaffa
  • Poseidon FOB possible location range limited further to prevent spawning in the east @Jaffa

Fixed

  • Not being able to hold F to respawn while drowning @Jaffa
  • Kavala General Store not being accessible @Jaffa
Edited by Jaffa
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Jaffa

20:00 Restart

Added

  • Skip time on Training Server @Jaffa

Modified

  • Crushing can now only be performed in a blue zone (Police stations) @sciencefreak74
  • Playtime tracking now updates to the exact time you left the server @Jaffa
  • Server optimisations, Ignore animation syncing etc @Jaffa
  • Loading screen slightly reworked to increase performance at startup @Jaffa
  • Adjusted column width for crimes/treatments in PNC/MNC @Jaffa

Fixed

  • Playtime not correctly tracking 9 out of 10 times @Jaffa
  • Some error handling in database functions @Jaffa
  • Property farm time running being incorrect @Jaffa
  • Property farms not respecting limits (going below 0 etc) @Jaffa
    • Growing must now be manually started by selecting "Grow Crops"
  • Jerry cans being remove even when action cancelled @Jaffa
  • (Possible fix) Bugged rifleman gear on respawn @Jaffa
  • Robbing removing money but not giving it to robber @Jaffa
  • Admin Unrestraining via Windows Key @Jaffa
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Jaffa

16:00 Restart

Added

  • Impounding system @sciencefreak74 @Ciaran @Jaffa @CC Gordon
    • The old "impounding" system is renamed to "Garaging"
    • Impounded vehicles will be greyed out in the Garage
    • Vehicles that are impounded must be retrieved from the new Impound Lot
    • Retrieving an impounded vehicle costs the usual garage fee + fine set by the officer
    • ARAC can impound abandoned vehicles at the impound lot
  • New NLR System @Ciaran
    • You will be warned if spawning into an area with active NLR
    • Shows active NLR areas on map
  • Red beret for senior Poseidon members @CC Gordon
  • Viper Beret @CC Gordon
  • Dancing animations from Contact @CC Gordon
  • Perks to show names and side arrows on group markers @Jaffa
  • Community skins @CC Gordon
  • Scrollbar to vehicle info in garage @Jaffa
  • Missing intro variant @Jaffa
  • Preloading of area when spawning @Jaffa
  • Return to garage option added to Kavala Police Station helipad area @CC Gordon
  • Equipment boxes added to more areas of the Police Spec unit base @CC Gordon
  • Upgrade options for Ceaser aircraft @sciencefreak74

Modified

  • Poseidon casino moved @CC Gordon.
  • Buyers moved to balance new location @CC Gordon
    • Platinum buyer moved to eastern gold buyer location
    • Eastern gold buyer moved to Orekastro
  • Terrain grid tweaked for FPS @Jaffa
  • Aircraft carrier gang base price reduced @Jaffa
  • Periods between rainfall increased @Jaffa
  • Group/map markers are now only shown when alive @Jaffa
  • NPAS Taru colour tweaked @CC Gordon
  • Several map tweaks @CC Gordon
  • Crumpets renamed to Doughnuts to match their icon @CC Gordon
  • Poseidon can now shutdown redzones @Jaffa
  • Redzone flags now lower and raise with a synced texture when captured/shutdown @Jaffa
  • Downed players now fill vehicles from the back first @Jaffa
  • Unflip calculation reverted to earlier revision with force boosted @Jaffa

Fixed

  • Possible fix for some nights being too dark @Jaffa
  • Possible fix for boats flipping excessivly @Jaffa
  • MPU having access to darter but not the terminal @CC Gordon
  • Some admin menu bugs @Jaffa
  • Behaviour of loading screen when server fails to load @Jaffa
  • Some quirky behaviour when determining side player count @Jaffa
  • Possible fix for downed players not being in correct animation when loaded into a vehicle @Jaffa

Removed

  • Unused Northern Police Location @CC Gordon
  • Confusing, badly optimised and very easily meta-gamed fake border passes @Jaffa
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CC Gordon

16:00 Hotfix

Added

  • Extra CCTV Camera to large houses @Ciaran
  • ARAC HEMTT Flatbed Texture @CC Gordon (Texture provided by @INS Riz)
  • More domes placed around the map @Ciaran
  • More barns added around the map (Max 2 per player) @Ciaran 
  • Players with Advanced Rebel, Viper license or Bus Driver license can have an additional house (one is added if you have any of these, but it doesn't stack) @Ciaran
  • Every other level of prestige allows players to purchase another property (Maximum of 6 properties overall) @Ciaran

Modified

  • Tow truck unload system to allow for vehicles to be unloaded in smaller spaces @sciencefreak74
  • Vehicles impounded by ARAC have a higher impound fee @sciencefreak74

Fixed

  • Floating car in impound lot @CC Gordon
  • Made Viper beret only usable by those with the Viper pass @CC Gordon
  • NLR circles size corrected @Ciaran
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Jaffa

00:00 Hotfix/Mini-update

Added

  • Notifications for Poseidon when players enter the Casino area @Jaffa
  • Player count bypasses for checks related to the casino on training server @Jaffa

Modified

  • NVGs now automatically disable when downed @Jaffa
  • Viper Beret reduced in price @CC Gordon
  • Door leading to vault in Casino now requires breaching with boltcutters @Jaffa

Fixed

  • Re-implement accidentally overwritten map changes @Jaffa
    • Lighting at impound lot
    • Poseidon shutting down redzones
  • Empty property menu showing for Poseidon on AR weapon cache @Jaffa
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CC Gordon

20:00 Hotfix

Modified

  • Poseidon hedge moved @Jaffa
  • Must be behind player to lockpick restraints @Jaffa
  • Changes to staff related systems @CC Gordon

Fixed

  • Boltcutter notifications @Jaffa
  • Prevented incapacitated players from being placed into locked vehicle seats @Jaffa
  • Fixed pulling out weapon when animations end @Jaffa
  • Potential fix for camera being stuck on corpse when incapacitated in vehicle @Jaffa
  • Barns consuming water & fertiliser when not enough space in internal buffer @Jaffa
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Ciaran

16:00 Update

Added

  • Viper Helmet (Full Screen Nightvision) added to Viper Store - Costs £300,000. Thermals are disabled. Cost is due to full screen NVG capability as well as armour @Ciaran
  • Stretchers to the Rebel shops (available for 2x the cost in the Pharmacy - £6,000) @Ciaran
  • Vlad Vodka's Vodka now available at the Bearded Clam @Wilco

Modified

  • Nightvision can be toggled while down @Ciaran
  • Area Preloading on the spawn menu is now optional - can be disabled using a checkbox, and this setting will be remembered. @Ciaran

Fixed

  • Vehicle garages incorrectly showing sell prices to factions @Jaffa

image.png

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Ciaran

04:00 Update

Added

  • Variable Level Earplugs - Pressing CTRL + P works as before, and will give you 25% reduction in noise. CTRL + SHIFT + P however will now cycle from 100% noise reduction to 10% noise reduction (and pressing it again will remove, then cycle round). At any time you can remove your noise reduction by pressing CTRL + P, which will reset any noise reduction to 0%. @Ciaran suggested by the community here.
  • A-164 Wipeout added to Altis Air @Ciaran - as suggested here. May the (imaginary) BRRRT be with you.

Modified

  • All factions can now skydive @Ciaran

Removed

  • Obsolete turtle dealer @Wilco

image.png

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Ciaran

16:00 Hotfix

Modified

  • BE Restrictions removed for new A-164 Wipeout Jet @CC Gordon
  • Variable Level Earplugs controls rebinded - Shift + P is now to put in default earplugs (25%), Ctrl+Shift+P is still used for the variable earplugs. This allows use of the Ctrl + P player list once again. @Ciaran
  • Fixed longstanding bug where using earplugs while gathering would cause the DLC or player list screen to pop up. @Ciaran

 

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Ciaran

00:00 Update

Added

  • Give to nearby group members to the keychain - Will give vehicle keys to all members of your group within 20m. @Ciaran
  • Give to nearby faction members to the keychain - Same as above, but for whitelisted factions. @Ciaran
  • Refresh player list button to keychain - Allows you to re-scan the area for players to give keys to. @Ciaran

Modified

  • Player list in keychain is now a dropdown list - Makes it much easier to find the person you want to give keys to. @Ciaran

IHHStyz.png

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Jaffa

04:00 Restart

Added

  • Custom RGB for Prowlers @Jaffa

Modified

  • Factory UI Improvements @Jaffa
    • Item preview images
    • Requirements highlighted in green if met/red if not

Fixed

  • Factory license checks @Jaffa
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Jaffa

00:00 Restart

Modified

  • Earplug volume levels adjusted @Ciaran
  • Chance of rain reduced by 50% @Jaffa
  • Viper house search now excludes your own, group and group member's properties @Jaffa
  • Block on UNMC group name removed @Wilco

Fixed

  • PNC Notes counting as wanted crimes @Ciaran
  • Incorrect text on garaging progress bar @Jaffa
  • Post not being sent to player who's property has been revealed by Viper house search @Jaffa
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Ciaran

00:00 Restart

Modified

  • General internal bookkeeping changes @Jaffa

Removed

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Jaffa

20:00 Update

Added

  • Capture Zone system rewritten from scratch @Ciaran
    • Group with most players in a zone progresses the capture
    • Tied group numbers result in a contested state with no capture progress
    • Players must have a weapon out and be on foot to count towards their group
    • Zones start as uncaptured every restart
  • Club Camo Hummingbird Skins @Wilco
  • More NHS Equipment @Jaffa
    • HAZMAT SCBA
    • Medical Scanning Device
    • MTO Crew Vest
    • AR Crew Vest
  • UNMC Group Uniform @Jaffa

Modified

  • Police skins reworked/optimised @Wilco
    • NPAS Hummingbird
    • NPAS Hellcat
    • MPO Jetski
  • Players can no longer bleed out while being blood bagged by the NHS @Jaffa

Removed

  • Stacks of cash and old capture system @Ciaran

Fixed

  • Knockout ignoring shift key for factions @Jaffa
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Ciaran

00:00 Hotfix

Modified

  • Capture Zones @Ciaran
    • Zone payout increased for all zones, and scales based on player count: (player count/4) * basePaychec
    • Players are now rewarded for kills in the capture zones:
      • Police get £20,000
      • Poseidon get £40,000
      • Civilians get £75,000
    • Decamp script disabled in zones
    • NLR Timer reduced to 5 minutes in capture zones @Jaffa
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