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Operations HQ

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Doing this shit is childish and embarrassing.

I do agree that blue zones have a place within this server, to an extent. The ones around the headquarters help to facilitate roleplay.

IIRC, attacks on these zones can be sanctioned by the Staff Team, however; I believe that the way they are sanctioned is handled incorrectly, making it awkward for the attackers. For example, the staff team usually haves to alert a senior police member of the attack occurring, this then leads to the police member telling others; so they essentially gear up, or become vigilant, to a potential attack, this should be handled differently.

Honestly, they just require more organisation and collaboration between factions; we shouldn't need these zones at all, but this can be easily abused.

Another argument to it is that outside of the blue zone, police become reactive to roleplay rather than proactive, the blue zone removes the danger of death, providing even ground for both police and rebel (if you get what i mean).

 
It may have one main entrance but its a wide open compound with server spots in the sand bags you can go through, one DMT tower, a deerstand and a few small room things. Outside of the compound it has a couple of big hills able to snipe the Tower and deerstand then a smaller open area with a deerstand and a NPC Bunker next to it that overlooks the compound. Also the main reason its a blue zone is because it can be attacked and if you weren't supposed to so that then its a green zone. Not many times to people get given permission but it is possible.
Sorry you don't have an OP base

Still confused as to why the fuck you can have a base with one entrance because "It's a bluezone which isn't meant to be attacked" so why is it Fort Knox if no one is going to attack it, surely you don't need to defend it?
cos it looks cool

Doing this shit is childish and embarrassing.

I do agree that blue zones have a place within this server, to an extent. The ones around the headquarters help to facilitate roleplay.

IIRC, attacks on these zones can be sanctioned by the Staff Team, however; I believe that the way they are sanctioned is handled incorrectly, making it awkward for the attackers. For example, the staff team usually haves to alert a senior police member of the attack occurring, this then leads to the police member telling others; so they essentially gear up, or become vigilant, to a potential attack, this should be handled differently.

Honestly, they just require more organisation and collaboration between factions; we shouldn't need these zones at all, but this can be easily abused.

Another argument to it is that outside of the blue zone, police become reactive to roleplay rather than proactive, the blue zone removes the danger of death, providing even ground for both police and rebel (if you get what i mean).
are you mad at me Jeremy?

 
I don't see why everyone is complaining about the one entrance when you can simply get in using different means of transport?

 
I don't see why everyone is complaining about the one entrance when you can simply get in using different means of transport?
Well then it's surely no problem for the UNMC to get an equally hard base to conquer without any complaints from police, you can use different means of transportation in anyways!

 
Well then it's surely no problem for the UNMC to get an equally hard base to conquer without any complaints from police, you can use different means of transportation in anyways!
No you won't get Police members complaining on fourms that they can't attack a place which is intended to be used for RP purposes and not attacked.

:)

 
If there's valid rp to attack a blue zone and staff allow it then go ahead, I won't speak for the whole police but the majority likes a fire fight as much as the next.

Anything can happen with enough quality RP. UNMC not even a month ago had permission to attack NPAS 

 
Operations HQ is made for roleplay
Operations HQ is the base for AR
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The operations HQ is now a joint operational base for NCA and AR. It is not meant to be attacked, It's a bluezone. The reason being it is where officers spawn to gear up like the FOB and Airfield is for the UNMC, you need permission to attack these areas.

Please keep this topic clean and don't overstep one another's boundaries.

 
Still confused as to why the fuck you can have a base with one entrance because "It's a bluezone which isn't meant to be attacked" so why is it Fort Knox if no one is going to attack it, surely you don't need to defend it?
It's called "aesthetics"

If there's valid rp to attack a blue zone and staff allow it then go ahead, I won't speak for the whole police but the majority likes a fire fight as much as the next.

Anything can happen with enough quality RP. UNMC not even a month ago had permission to attack NPAS 
Staff are no longer allowed to grant permission for people to attack bluezones. The last time I heard of it anyways. 

That's a good point tbf if they aren't ever supposed to be attacked shouldn't they just be green? Just saying
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Blue = Police maybe, easily for new players to recognize?

"It's a bluezone, you're not really supposed to assault at all"

So that begs the question... Why the fuck do bluezones exist?
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Ok let me try this as well "why the fuck to greenzones exist" "why the fuck to redzones exist" "why the fuck to bluezones exist". Maybe because in a bluezone and a greenzone is a place for Roleplaying and not shooting? And a redzone is for shooting and not RolePlaying. Simple answer to a simple question.

Well then it's surely no problem for the UNMC to get an equally hard base to conquer without any complaints from police, you can use different means of transportation in anyways!
We have 1 op base. UNMC have a checkpoint, a fob, a full airfield to themselves, am I missing anything out here? Oh well yeah the police have Police stations, but let's be real, how simple would it be to attack the PD.

 
Staff are no longer allowed to grant permission for people to attack bluezones. The last time I heard of it anyways. 
We now have an internal set of guidelines. Staff can grant BlueZone attacks (whatever you wish to call them) however it's circumstantial. 

 
The operations HQ is now a joint operational base for NCA and AR. It is not meant to be attacked, It's a bluezone. The reason being it is where officers spawn to gear up like the FOB and Airfield is for the UNMC, you need permission to attack these areas.

Please keep this topic clean and don't overstep one another's boundaries.
Number of times police have attacked fob - 20+

number of time UNMC have attacked a police station - 1 

 
[SIZE=inherit] have 1 op base. UNMC have a checkpoint, a fob, a full airfield to themselves, am I missing anything out here? Oh well yeah the police have Police stations, but let's be real, how simple would it be to attack the PD.[/SIZE]
In response your argument, checkpoint is always given up bcs it has barly any tactical advantage in comparasing to FOB (no OP here and its used for RP of sorting People out). FOB needs some fixing up in terms of the walls it seems it's having some holes deu to its age. Airfield is not OP either , try to get one Tower and use it to your advantage. AR did a really good job taking it over last time (it took some time to clear evrything and get rid of them). These places are only OP due to us spending alot of time in our Lands and practice on how you defend these things and take them bck incase we lose them. 

Greetings Andres

 
It's called "aesthetics"

Staff are no longer allowed to grant permission for people to attack bluezones. The last time I heard of it anyways. 

Blue = Police maybe, easily for new players to recognize?

Ok let me try this as well "why the fuck to greenzones exist" "why the fuck to redzones exist" "why the fuck to bluezones exist". Maybe because in a bluezone and a greenzone is a place for Roleplaying and not shooting? And a redzone is for shooting and not RolePlaying. Simple answer to a simple question.

We have 1 op base. UNMC have a checkpoint, a fob, a full airfield to themselves, am I missing anything out here? Oh well yeah the police have Police stations, but let's be real, how simple would it be to attack the PD.
Quantity is not better than quality Young One, I'd much rather have One strong base than 2 much easier ones to take.

 
My only issue is that the HQ that is exclusive to police have more models in it then kavala!

 
Commenting from an overall perspective, not just Police. 

I think it is correct that the Operations HQ is a BlueZone for a few reasons:
There is no point attacking it
All the other 'HQ's for Police are BZ's so this one should be too
It could be used as a Roleplay Base and people actually need to concentrate in there...

UNMC FOB should not be a White Zone or whatever people are suggesting. UNMC are a military faction and should therefore have a raidable base which would simulate military life. This isn't Area 51...

 
Commenting from an overall perspective, not just Police. 

I think it is correct that the Operations HQ is a BlueZone for a few reasons:
There is no point attacking it
All the other 'HQ's for Police are BZ's so this one should be too
It could be used as a Roleplay Base and people actually need to concentrate in there...

UNMC FOB should not be a White Zone or whatever people are suggesting. UNMC are a military faction and should therefore have a raidable base which would simulate military life. This isn't Area 51...
You just completely contradicted yourself, so police such as you and me should have a place to rp but UNMC shouldn't? If UNMC life should be able to raid then surely the same can be said for raiding police HQ's as they both require the same authorisation? 

This just doesn't make sense, UNMC and Police should have equal rights and you see police attacking UNMC much more than UNMC attacking police, im a cop so dont think im being bias either!

Furthermore the point to attacking it would be to prevent police operations from taking place, there is a reason. Whereas attacking a UNMC base or FOB, whats the reason behind this? 

 
UNMC FOB should not be a White Zone or whatever people are suggesting. UNMC are a military faction and should therefore have a raidable base which would simulate military life. This isn't Area 51...
http://edition.cnn.com/2015/06/13/us/dallas-police-headquarters-shooting/index.html 

https://www.reuters.com/article/us-afghanistan-security-police-idUSKBN19905G

http://www.philstar.com/headlines/2017/06/19/1711564/dureza-npa-attack-iloilo-police-station-impacts-peace-talks

http://www.dailymail.co.uk/news/article-3726916/Two-Belgian-policemen-attacked-machete-wielding-assailant-shouting-Arabic.html   

You want me to continu ???? 

Bluezones being able to be attacked with staff permission is fine for us. 

also this would make it easier to attack our bases not harder so get some information first before stating something




 
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