Wood gathering and Oil gathering were things suggested to be changed - Oil gathering was suggested to be made easier as getting one and using the eye to get it was a chore within itself.The mechanic part yea I can agree on due to being a mechanic nothing is simple to fix so fast, but failing to clean a car??? Abit far.
Wood gathering was a long enough process as it was without a mini game now added to each piece of wood. I'd say the mini game be kept on fixing cars and lock picking but removed from gatherings wood, apples, oranges etc due to the time running around and having to load up anyways was a long enough process.
Wood gathering I have done only a few times because it is a lot to sit there for a long time grabbing one each time, oil gathering I have done multiple times because it's such a necessity to gather.
Well I get the whole mining/smelting/crafting while AFK, I have had my fair share of people do that in front of me and I am like waiting for a Tron suit person to be like "Not allowed to do that" but never happened haha.I understand the requirement to stop people from going afk/in my head while doing tasks suck as mining, smelting or using a bench. Adding a minigame will prevent this but adding this to harvesting aswell is a step in the wrong direction. Picking up a single oil or felling a single tree I had three minigames to complete yesterday. Harvesting raw materials such as oil or wood was already very time consuming compared to other task and unless your in a group gets tiresome for little reward.
Once you get the raw material this leads onto good RP with different fractions within the city by negotiating pricing, delivery options and end product. but now i feel a lot less people will be inclined to do such tasks in favour of handing out leaflets or robbing the nearest taxi driver.
A simpler solution would of been to limit the action of mining, smelting or using a bench to be 1 item at a time the same as harvesting, this then requires the player to be active.
This change is inline with UK inflationraw material is going to be more expensive due to labor, meaning the end product in the shops will have to rise significantly.
One for the devs, are the minigames server side or client side as its very hit or miss at the moment multiple times on my side i have been within the success area but been unsuccessful.
I have never gone AFK while mining, I can name a few times I had to quickly run to the toilet while smelting and that's about it.
Mining doesn't pay-out that much and I don't think buyers are going to raise the pricing due to this change which makes it more hassle with littler gain for the person doing this, I can see people saying "This server is about roleplay - money isn't everything in this server" when it is if you wanna build your character up, this server is ran with people only wanting money with minimal roleplay.
That's another subject and I went a bit off-course with that but just encase someone did bring that up.
The minigames is a good update and I do love how the server is working on ways to improve on new ways to make it different and fun for the player-base however I just feel like it shouldn't be for resource gathering that is the only thing.Personally i think the Minigames are nice i do agree that there needs to be some tweaking like for example for gathering you can fail everything and still gather but if you hit everything you gather way more but yes gathering needs to be Buffed for this to be balanced more if you ask me if you Hit everything on mining you should get something like 5-10 ores , Fruit 15-20, Oil 5-10, wood 5-10
As for the people with disabilities i would say add the ability to still be able to do everything even if they fail the minigame they get a way smaller chance of it working and this way atleast those people can still play i guess but its really hard to balance a small part of the community.
I like the idea of your rates with the minigame but also with the disability side of things it can be mentally draining to keep doing the minigames over and over again, I know people without disabilities that would be fine with it for a bit and then just get mentally frustrated/drained from it.
I personally feel like for lockpicking / repair kits it's a good way to introduce it, but a whole overhaul on everything it's a lot to take in, I have tried it and honestly I just gave up after a few attempts.
I have also read mechanics said of things and to be honest I get why they are not happy with this either, I don't want this to be removed completely I think some people think I made this suggestion to remove it but I got frustrated with it when mining and then others came up to me saying the same thing with others so this is why this suggestion is here.
I respect that the developers are trying to make the server more fun and also the time they put into the server and don't get me wrong I know how discouraging it can be when someone doesn't like something you have made which took you time and effort, I am open to trying it tweaked because I don't want this update to be something frowned upon, however I just don't see myself getting used to this new update for resources.