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Mechanic Upgrade

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For heavy towing of like trucks and bigger vehicles we could always add a flatbed trailer that you can hook up to a truck and pull and have it set same as the impound truck that you pull up next to what ever you want to haul and attach it, something like in the picture, only thing I see a problem with is the drop off point would have to be a different location as I can’t see this getting in the impound, also with this there is nothing stopping you from collecting cars to
 

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For heavy towing of like trucks and bigger vehicles we could always add a flatbed trailer that you can hook up to a truck and pull and have it set same as the impound truck that you pull up next to what ever you want to haul and attach it, something like in the picture, only thing I see a problem with is the drop off point would have to be a different location as I can’t see this getting in the impound, also with this there is nothing stopping you from collecting cars to
It would be a great progression. I think it would fit fine tbh.
 
Someone has probably already suggested this, but I will do it, just in case it hasn't. My brain turns off after reading a lot.

So say you're working in the city, only NPC jobs requested in city boundaries will be assigned to you, But if you go too sandy to deliver a player's vehicle when u request a job in set area, it will only give you jobs within the boundaries of Sandy or paleto for you to take back to the impounds in the city. Then the trip back won't feel painful and worthless.

Hope that makes sense lol
 
Thank you for taking the time to make this suggestion.

Unfortunately, I am going to be rejecting this suggestion for the following reason(s):
  • A lot of time has passed since this suggestion was made, and the server has changed a lot since then, so feedback from the current player base would be ideal.
Rejection does not always mean we would not consider the idea in future, so if you or anyone else disagrees and believes this would be a good idea, please feel free to make a new suggestion to gauge further community feedback.

SUGGESTION REJECTED
 
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