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Prison Time

sp3ng

Active member
Location
West Midlands
Hello everyone, I'm just going to get straight into it.

Prison time is dead time, I know a lot of people will get sent to prison and just flyout because there's nothing to do in there except from search the same 6 places and clean the same 30 odd tables. Now I get that prison shouldn't be fun because its a punishment but it literally just kills any RP opportunities.

IMO prison time should be about reform, I know we have recently introduce community service etc via G6, however I have only ever seen one example of this being used.

What I propose is more ways to get time reduced from your sentence whilst also levelling up some skills, for example we could have a "Prison Shop" where outside players can come buy stuff from the prison shop for a set price. The prisoners can only donate to the prison shop in order to take time off their sentence so no monetary value will be received by the prisoners.

Some examples I have are (please fell free to add any in the comments below)

I must mention that the XP received should be at a lower rate than the outside as people could just use it to skill grind.

Fishing? placing a small pond in the prison so prisoners can do some fishing, level their fishing IQ and then donate the fish to the prison shop in order for a time reduction - could also double up as a panning area again with specific prison items that can be donated to the shop.

Woodcutting? If that's even a skill within the city, maybe a couple of stumps that can be repeatedly cut and donated.

Crafting? As we already know you can find sheets of plastic inside the prison so why not turn them into zip ties/ plastic bags and them to be donatable.

Harvesting? A small patch with some lettuce and onions.

Street Cred? We can already find processed cocaine, maybe we could sell that to the NPC prisoners not for money but for a chance of other prison contraband?

I just think a little prison shop would be beneficial to the community and would bring some more RP to the prisons, I think the shop should be structured like the scrap man for the outsiders so just like set prices so no one has to manage it.

Pros
Makes prison constructive
Will make people actually serve their prison time therefore leading to more RP opportunities
Brings something different to the city
Allows people to better themselves

Cons
A lot of Dev work
depending on the items that can be donated could possibly take some RP away from Nobels etc
 
Last edited:
+1 even just for small changes to begin with, would be nice for one more way of reducing time. Also implementing different things to get in game skills up that we already have as you stated.
 
I feel like I need to butt in to this, as my main character Deacon is the one currently trying to make prison 'better', and is in charge of Community Service and related things.

I know we have recently introduce community service etc via G6, however I have only ever seen one example of this being used.
At this time, there have been exactly 10 CS, one of which being external, the other 9 all being internal.

This has only very recently become a thing. Due to many factors, a G6 Senior has to be present and available for any CS that runs. G6 as of late has gotten some internal changes that you may be able to find out in RP, which has kept everyone more busy than usual. I am currently working on getting as many people as possible trained up to do CS, and am working on getting a dedicated unit for this as well.

But, with it only being very recently introduced, not all G6 know how it works, most of the public has very little knowledge on how it works exactly. The main issue we've ran into is that CS is not worthwhile for someone with <200-ish months. Whilst I'm not against doing it for the RP alone, the time they work off will hit the limit of what they can get removed within only a couple minutes - thus inmates haven't been interested in this because "theres nothing in it for me".

G6 as a whole is most nights very chaotic which has usually meant that its been difficult to get the timing down to where we can do CS, especially with the vast majority of inmates going to sleep as soon as they get put inside.

Combine the factors of very few people currently being able to do it, and majority of inmates either not having enough time to make it worthwhile, or going to sleep immediately, it's been difficult to set up.

Over the last month I've spoken with multiple businesses that have established interest in working with the CS programme, I've also as of recent been looking at ways to add more unique things to the CS that happens within prison. Only some of this has actually been worked out and hasn't even had the chance for a trial run yet.

The only thing I can say is that I am putting a lot of effort into trying to make prison 'better', and providing more things to do for inmates to make prison RP interesting instead of a boring slog.

All the other things you've suggested, whilst cool, I do not believe they will change much. If you can build skills in prison, people will grind these out and then just go back to their usual activities. Maybe the odd person here or there will have a different reason to i.e collect cabbages, or cut wood, but the vast majority of people will probably interact with the system once, and then go "thats cool ig, anyway".

The prison shop is the only thing that I do think might be very cool, although this may already be somewhat possible with the right G6 officer. If it was just a case of an NPC, I would worry we might see a new meta in prison where people rush to get i.e cocaine, and then buy weapons to hold up G6 and try to break out, or etc, making G6 less likely to be willing to enter the courtyard for a friendly chat, which would then only make the original issue you've described far worse.

G6 is always looking for ways to make prison more fun and to allow more RP, but it requires inmates to also work with us and be willing to RP being in prison, not treat prison like a red zone where we get attacked just for existing with borderline RDM, like we have seen many times in the past.

I don't see what things could be sold by this person that would be useful inside prison, that you cannot already get through searching.
 
Chuck a couple mounds of rocks to get your mining skill up too
Because it'll definitely make prison more fun if you see it as a 'skill grinding hub'? You get put into prison, go over to all the skill things and get your skills maxed and leave, is that fun RP, or are you trying to make even prison a place where you minmax your gains?
 
I’m trying to give people something to do whislt in prison to keep them actually on the server instead of just dipping as soon as they get put in
 
I can't make heads or tails with this suggestion. Like you said prison is meant to be a punishment, it has been discussed previously that prison time should only tick down when you are online but nothing came off it.

The idea of a prison being a onestop shop for skill grinding, though intriguing, only Incentivises people to committ crime with the intention of going to prison; will that really have the desired effect or just more people trolling police just to goto prison?
 
Because it'll definitely make prison more fun if you see it as a 'skill grinding hub'? You get put into prison, go over to all the skill things and get your skills maxed and leave, is that fun RP, or are you trying to make even prison a place where you minmax your gains?
I suppose it's better RP than people logging off, got to remember it's an RP game and not actual real life, what's some skills to a character going to harm anyone lol. IRL prisoners get a lot of new skills and learn to do a lot tbh
 
I feel like I need to butt in to this, as my main character Deacon is the one currently trying to make prison 'better', and is in charge of Community Service and related things.


At this time, there have been exactly 10 CS, one of which being external, the other 9 all being internal.

This has only very recently become a thing. Due to many factors, a G6 Senior has to be present and available for any CS that runs. G6 as of late has gotten some internal changes that you may be able to find out in RP, which has kept everyone more busy than usual. I am currently working on getting as many people as possible trained up to do CS, and am working on getting a dedicated unit for this as well.

But, with it only being very recently introduced, not all G6 know how it works, most of the public has very little knowledge on how it works exactly. The main issue we've ran into is that CS is not worthwhile for someone with <200-ish months. Whilst I'm not against doing it for the RP alone, the time they work off will hit the limit of what they can get removed within only a couple minutes - thus inmates haven't been interested in this because "theres nothing in it for me".

G6 as a whole is most nights very chaotic which has usually meant that its been difficult to get the timing down to where we can do CS, especially with the vast majority of inmates going to sleep as soon as they get put inside.

Combine the factors of very few people currently being able to do it, and majority of inmates either not having enough time to make it worthwhile, or going to sleep immediately, it's been difficult to set up.

Over the last month I've spoken with multiple businesses that have established interest in working with the CS programme, I've also as of recent been looking at ways to add more unique things to the CS that happens within prison. Only some of this has actually been worked out and hasn't even had the chance for a trial run yet.

The only thing I can say is that I am putting a lot of effort into trying to make prison 'better', and providing more things to do for inmates to make prison RP interesting instead of a boring slog.

All the other things you've suggested, whilst cool, I do not believe they will change much. If you can build skills in prison, people will grind these out and then just go back to their usual activities. Maybe the odd person here or there will have a different reason to i.e collect cabbages, or cut wood, but the vast majority of people will probably interact with the system once, and then go "thats cool ig, anyway".

The prison shop is the only thing that I do think might be very cool, although this may already be somewhat possible with the right G6 officer. If it was just a case of an NPC, I would worry we might see a new meta in prison where people rush to get i.e cocaine, and then buy weapons to hold up G6 and try to break out, or etc, making G6 less likely to be willing to enter the courtyard for a friendly chat, which would then only make the original issue you've described far worse.

G6 is always looking for ways to make prison more fun and to allow more RP, but it requires inmates to also work with us and be willing to RP being in prison, not treat prison like a red zone where we get attacked just for existing with borderline RDM, like we have seen many times in the past.

I don't see what things could be sold by this person that would be useful inside prison, that you cannot already get through searching.
Hi Deacon mate,

I think you have taken the outlook on it that I am trying to take a dig at the G6, this is not the case and merely a suggestion, I appreciate G6 are extremely busy every night and they cannot prioritise prison or CS.

This suggestion is just to actually give people something to do whilst in prison and as you say its very difficult to get the timing of the CS whilst is no ones individual fault.

Whilst I do share your concerns about prison being treated as a redzone I should expect this will give the prisoners something to do other than fight eachtoher/G6.

This is also a realistic roleplay server and reformation is a big part of the realistic prison system.

Just to be clear the prisoners would NOT be able to purchase anything from the shop whilst in prison, they will only be able to donate the items they have acquired through the prison by woodcutting, mining etc.
 
I can't make heads or tails with this suggestion. Like you said prison is meant to be a punishment, it has been discussed previously that prison time should only tick down when you are online but nothing came off it.

The idea of a prison being a onestop shop for skill grinding, though intriguing, only Incentivises people to committ crime with the intention of going to prison; will that really have the desired effect or just more people trolling police just to goto prison?
This is a valid point, maybe we could lower the xp rates so the prisoners can gain something but not the same xp as what you would get on the outside.
 
I suppose it's better RP than people logging off, got to remember it's an RP game and not actual real life, what's some skills to a character going to harm anyone lol. IRL prisoners get a lot of new skills and learn to do a lot tbh
I know we're you are coming from: but I don't think incentivising people to troll police more is the answer.

You wanna see the baiting we see on a daily basis, people are so desperate for a chase sometimes.

I think other options for people, more criminal activities and more civs jobs is the way to go.

I don't really wanna see people going "Look officer I did this thing therefore prison now please". Better prison skill grind activities may convince people to stay online but it won't necessarily convince people to RP more in there. Like I say I'm really torn on this suggestion.

I'd really like to see more avenues for criminal RP worked on rather than the current meta we have and I'm not sure this is the answer
 
Because it'll definitely make prison more fun if you see it as a 'skill grinding hub'? You get put into prison, go over to all the skill things and get your skills maxed and leave, is that fun RP, or are you trying to make even prison a place where you minmax your gains?I
I think its a good suggestion, gives you something to do rather than just clean tables.
 
This is a valid point, maybe we could lower the xp rates so the prisoners can gain something but not the same xp as what you would get on the outside.
See this is what I mean, this makes total sense and doesn't incentives people to commit crime just to get into prison. If this point gets added to the main suggestion I will upvote
 
See this is what I mean, this makes total sense and doesn't incentives people to commit crime just to get into prison. If this point gets added to the main suggestion I will upvote
It has been added sir, Its something I didn't think about before hand so thank you muchly for bringing it up.
 
I know we're you are coming from: but I don't think incentivising people to troll police more is the answer.

You wanna see the baiting we see on a daily basis, people are so desperate for a chase sometimes.

I think other options for people, more criminal activities and more civs jobs is the way to go.

I don't really wanna see people going "Look officer I did this thing therefore prison now please". Better prison skill grind activities may convince people to stay online but it won't necessarily convince people to RP more in there. Like I say I'm really torn on this suggestion.

I'd really like to see more avenues for criminal RP worked on rather than the current meta we have and I'm not sure this is the answer
Yeah I get that mate, but what I was thinking even with the above added I still wouldn't like going because it would soon get boring but the options are there kind of thing, I agree though don't make it OP where people want to go to prison 🤣
 
It has been added sir, Its something I didn't think about before hand so thank you muchly for bringing it up.
Upvoted dude +1

I still think more needs to be done for RP on the outside of prison but I think this change foe this suggestion is a step in the right direction to help RP grow.
 
Yeah I get that mate, but what I was thinking even with the above added I still wouldn't like going because it would soon get boring but the options are there kind of thing, I agree though don't make it OP where people want to go to prison 🤣
He's added that it'd be at a "lower rate" than outside prison, so that's settled my fear of incentivising trolling :)
 
+1
I think this has some really interesting points, id love to have more prison RP in general as every time i've been it's been empty unless i'm with the people that got nicked with me.
With the right balance of things, without making it too OP i deffo think this would be a way to revive prison RP.
 
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