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  1. Duke of Sussex

    Import swap

    We don't plan on making imports transferable for the foreseeable future. Rejected. Thank you for the suggestion.
  2. Duke of Sussex

    Police being able to repair hacked doors.

    Repairing mid-scenario is incredibly poor RP, but doors need to be repairable without an imposed cooldown to prevent easy exploitation. Rejected. Thank you for the suggestion.
  3. Duke of Sussex

    Add A job that involves the quarry? Whitelisted Job?

    Rejected. Thank you for the suggestion.
  4. Duke of Sussex

    Community Narcotics Roleplay

    No longer applicable due to changes to the drug economy. Rejected. Thank you for the suggestion.
  5. Duke of Sussex

    Change Character Function

    As per @1A3 comment Rejected. Thank you for the suggestion.
  6. Duke of Sussex

    Thin out the Rt68 fuel stations

    If players want to buy into businesses with direct competition a couple of metres down the road, why not let them? Rejected. Thank you for the suggestion.
  7. Duke of Sussex

    Change how Smooth Throttle Control Works.

    I personally recommend assigning the feature to a key that can easily be held down alongside regular driving controls. Rejected. Thank you for the suggestion.
  8. Duke of Sussex

    Give the ability to switch characters without a full reload of the game

    As per @1A3 comment Rejected. Thank you for the suggestion.
  9. Duke of Sussex

    Trailers available for use for mechanic work.

    Trailers are notoriously awful in FiveM (horrible desync) and mechanic trucks can already be bought. Rejected. Thank you for the suggestion.
  10. Duke of Sussex

    Buff money bags

    One of those changes that don't end up on changelogs. Rejected. Thank you for the suggestion.
  11. Duke of Sussex

    Please sort out the beanbag launcher

    Duplicate of https://www.roleplay.co.uk/threads/bean-bag-launcher-range.427756/ Rejected. Thank you for the suggestion.
  12. Duke of Sussex

    DNR for custody and playing dead

    As the majority have already mentioned in their comments, the encountered scenarios are (probable) rulebreaks and don't require further involvement from devs. Rejected. Thank you for the suggestion.
  13. Duke of Sussex

    Police Reports

    Not sure how linking external media can be made more efficient, only improvement I can think of is reviewing the existing report templates. Rejected. Thank you for the suggestion.
  14. Duke of Sussex

    New Vehicles Ideas (Service Vehicles included)

    Debadging won't suffice as per Rockstar's ToS. As for the suggested vehicles, the quality varies greatly, however some have been noted down. Rejected. Thank you for the suggestion.
  15. Duke of Sussex

    new characters

    F6s are also for groups, so applying a cooldown across the board isn't feasible. As for WL gangs, like @Joe Scrub said, lack of char separation is a staff issue and will be dealt with accordingly. Rejected. Thank you for the suggestion.
  16. Duke of Sussex

    Fat Police

    Would be great to have, but on the flip side require all clothing be available in various sizes which is out-of-scope at this point in time. Rejected. Thank you for the suggestion.
  17. Duke of Sussex

    Water Meta Data

    @1A3 summarised it nicely Rejected. Thank you for the suggestion.
  18. Duke of Sussex

    QOL - Wardrobe Feature

    Accepted. Thank you for the suggestion.
  19. Duke of Sussex

    Reorder saved clothing in wardrobe

    I gotchu @Chilli 😉 Duplicate of https://www.roleplay.co.uk/threads/qol-wardrobe-feature.426754/ Rejected. Thank you for the suggestion.
  20. Duke of Sussex

    Re-work Despatches

    The current implementation works just fine, no point in wasting dev resources on reinventing the wheel. Rejected. Thank you for the suggestion.
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