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  1. 1A3

    15 member gangs discussion

    1. It gives an additional perk to being a whitelisted gang 2. It reduces the amount of people joining non-whitelisted gangs to get into fights with whitelisted gangs whilst they are still on the whitelisted gang cooldown (since non-whitelisted gangs are less likely to fight whitelisted gangs if...
  2. 1A3

    GTA RP - Third eye interaction to check into a hospital was not appearing.

    Already fixed for next update, it's if you reconnect whilst downed
  3. 1A3

    GTA RP - Eye interaction glitch whilst refueling

    This should've been fixed in today's update, please let us know if it has.
  4. 1A3

    GTA RP - G6 cannot repair doors.

    You can see that it's fixed by attempting to open it since it'll no longer show the notification saying that the lock is broken That should've been fixed a few updates ago, if it's still an issue let us know in https://www.roleplay.co.uk/threads/gta-rp-doors.428194/ please
  5. 1A3

    GTA RP - cant depo bins in lorry

    Any ideas on how to reproduce this?
  6. 1A3

    GTA RP - Racing app issue

    That'd be why, it only closes properly if you use escape or backspace currently
  7. 1A3

    GTA RP - Racing app issue

    How are you closing the map? Are you using backspace/escape/right click/p or a different button?
  8. 1A3

    GTA RP - Adding ingredients

    Sorted for next update
  9. 1A3

    GTA RP - Doors

    which doors are you referring to? the front garage doors?
  10. 1A3

    GTA RP - noble or general warehouse my game crashes.

    Already fixed yesterday, just awaiting the fix to go in
  11. 1A3

    Shop Sales Counter Layout - QOL

    Implemented
  12. 1A3

    GTA RP - Gun cases not spawning in houses.

    Even if it fails to spawn the items inside won't be deleted so you'd be fine in that regards
  13. 1A3

    FoodMapp - A Restaurant Guide (M)App

    The entire point of the marketplace app is for advertising so people shouldn't be using tweedle for that anyway
  14. 1A3

    Some Changes have to be made

    The issue here is that we usually just do stuff that we want to do since we aren't getting paid and aren't usually asked to do specific things and there's no time limits on stuff either. Like currently I have 32 open merge requests, 15 of which aren't fully complete and some of the ones that are...
  15. 1A3

    Shop Sales Counter Layout - QOL

    I did the code for this last night then realised that players wouldn't know it's a thing unless they read the changelog or someone told them which isn't great so idk whether it would end up being used or not. What I was trying to say was that using your screenshot as an example - all the tea...
  16. 1A3

    Shop Sales Counter Layout - QOL

    Well I mean this is personal preference? Personally I like the shops all using alphabetical sorting since it takes less time to find what I'm looking for instead of the item being one place in one shop and a different place in another - with personal storages it's different since you'd layout...
  17. 1A3

    GTA RP - Mechanic Bug

    Fixed for a future update
  18. 1A3

    GTA RP - There is an issue with releasing patients from the bed in the wards after seeing the Doc

    @MrTurdTastic & @abdulmohsen this should be resolved in a future update. The interaction points for the beds in all of the pillbox wards were too high above the beds.
  19. 1A3

    Report a player - 658 - GTA RP

    "Police don't steal NPC vehicles" - This is false as I've seen police in local vehicles before, just because they are technically stolen doesn't mean that police never use them. I didn't contradict myself, there was two separate points. One being about what happened and us giving you the...
  20. 1A3

    Report a player - 658 - GTA RP

    I'm aware what the RDM rule is, we tried our best to provide quality roleplay however as I said before it's a bit hard to roleplay with you when you were ignoring us and making comments such as "I have nothing to say to you" which was just rude and unnecessary, if you had instead said something...
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