- Location
- United Kingdom
Brief Summary:
Make changes to the Taser so it more accurately reflects its IRL use
Detailed Suggestion:
I have been considering this suggestion for a while now as I believe that there will probably be a lot of people who do not like it but I ask you to hear me out before making judgments about this suggestion. I believe that the way the taser is currently implemented is ok and although it does not necessary need to be changed a couple of changes could add some new avenues for RP and make their use more realistic. These changes would be: Taser requiring ammo in the form of cartridges, a laser sight/ flashlight attachment, probes that stay in someone who has been tased until removed
AMMO
Currently the taser does not require any ammunition, and can be fired an infinite amount of times until it breaks with a short period between each shot. This is not realkly realistic and I believe makes the taser incredably powerful. I think that tasers should require ammo in the form of a taser cartridge holding 2 shots each before a reload is needed. Only a limited number of these could be carried at one time like other ammo types. This would mean that people would have to use shots carefully and not just spam them as well as adding a RP avenue of black market crafting of them.
Laser/Flashlight Attachment
I believe a laser attachment would be a good implementation so that when someone is saying they are red dotting another person there is a visible indication of this and a flashlight for when working at night like the firearms flashlight attachment
Probes that stay in someone
Now the part of this suggestions that I feel is the least likely to be implements and receive the least amount of support from other members of the community and to an extent i understand why. This feature would make the taser incredibly powerful and as such carful monitoring by the police and other agencies would need to happen to ensure it was being used fairly. The feature is simple if someone is taser the barbs go in them and stay there until the suspect has them removed by another person or they get x distance from the offcier who tased them. This would allow them to be shiocked again without the taser having ot be discharged. THe pros of this would it would allow for more realistic situation when someone is tased and then kept tased until they comply or another officer can move it to restrain them as well as added RP for the rmeoval of the barbs however as said abother it would be incredibly powerful this and as such the use of tasers would need carful monitoring
London studios did make a smart taser that implements these features so that could potentially be worth looking at to reduce dev time is feasable and accepted?
The Pros:
Improved, realism, opening up RP lines
The Cons:
Would increase powerful the taser is in some aspects and as such would need more close monitoring from agencies
Dev time
Does this suggestion change balance on the server ?
Yes
Make changes to the Taser so it more accurately reflects its IRL use
Detailed Suggestion:
I have been considering this suggestion for a while now as I believe that there will probably be a lot of people who do not like it but I ask you to hear me out before making judgments about this suggestion. I believe that the way the taser is currently implemented is ok and although it does not necessary need to be changed a couple of changes could add some new avenues for RP and make their use more realistic. These changes would be: Taser requiring ammo in the form of cartridges, a laser sight/ flashlight attachment, probes that stay in someone who has been tased until removed
AMMO
Currently the taser does not require any ammunition, and can be fired an infinite amount of times until it breaks with a short period between each shot. This is not realkly realistic and I believe makes the taser incredably powerful. I think that tasers should require ammo in the form of a taser cartridge holding 2 shots each before a reload is needed. Only a limited number of these could be carried at one time like other ammo types. This would mean that people would have to use shots carefully and not just spam them as well as adding a RP avenue of black market crafting of them.
Laser/Flashlight Attachment
I believe a laser attachment would be a good implementation so that when someone is saying they are red dotting another person there is a visible indication of this and a flashlight for when working at night like the firearms flashlight attachment
Probes that stay in someone
Now the part of this suggestions that I feel is the least likely to be implements and receive the least amount of support from other members of the community and to an extent i understand why. This feature would make the taser incredibly powerful and as such carful monitoring by the police and other agencies would need to happen to ensure it was being used fairly. The feature is simple if someone is taser the barbs go in them and stay there until the suspect has them removed by another person or they get x distance from the offcier who tased them. This would allow them to be shiocked again without the taser having ot be discharged. THe pros of this would it would allow for more realistic situation when someone is tased and then kept tased until they comply or another officer can move it to restrain them as well as added RP for the rmeoval of the barbs however as said abother it would be incredibly powerful this and as such the use of tasers would need carful monitoring
London studios did make a smart taser that implements these features so that could potentially be worth looking at to reduce dev time is feasable and accepted?
The Pros:
Improved, realism, opening up RP lines
The Cons:
Would increase powerful the taser is in some aspects and as such would need more close monitoring from agencies
Dev time
Does this suggestion change balance on the server ?
Yes