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Criminal Job Ideas

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Love the idea for more crim jobs I had an idea a while ago for how dealing could work:


Player reputation system for drugs

Dealing at the moment doesn’t offer that many outcomes or opportunities for some good role play. It’s also not very realistic that the most effective way to do it is to approach a line of cars and offer drugs through the window. The goal of most career drug dealers is to build enough contacts and reputation to be able to start selling large quantities of product rather than a few bags at a time on the street corner.

There are levels for mining, taxi drivers and even fruit picking with incentives to try and reach max but with dealing a brand new player to the server can start selling with the exact same efficiency as someone who has been selling for ages. My idea is to have a ‘reputation level’ in the skills category that slowly builds as you deal to locals. These levels eventually grant players access to set up increasingly larger drug deals that require organisation, knowledge of the city and collaboration between players. These deals also come with a greater risk of being caught, ripped off or robbed. Various factors could also negatively affect your reputation such as failing to complete deals and getting arrested.

Level 1

Current system with a very small increase in money per sale or chance a local will accept. 50% chance the sale increases your rep by a small amount

Level 2

Ability to use pay phones to access a ‘trap line’ and request a contact from ‘the plug’. (An example of how this could work is shown in the attached video). These deals have a chance to pay a small to medium amount of ‘wads of cash’. There is also a 30% chance your contact notifies the police about where the deal is taking place. Once you initiate the deal with the buyer there is a 50% chance the police are notified and the ‘handshake’ countdown lasts for 1-2 mins before complete (Similar to how crafting currently works on the server). The buyer for level 2 deals can request a combination of indica, stativa, cut coke and crack at any amount between 50-200. For example a single deal could be:

  • 75 indica
  • 150 sativa
  • 100 cut coke
Failure to complete the deal results in players losing reputation. Chance that the buyer rips you off and gives you less than expected.

Level 3

Similar to level 2 with the ability to now request medium deals. 50% chance that your contact notifies the police about the deal. Once you initiate the deal 80% chance the police are notified. The buyer for level 3 deals can request a combination of indica, sativa, cut coke and crack at any amount between 150-500. Players are paid in wads of cash and a chance to receive a crate of ‘stolen goods’. This can be opened with a crowbar and can contain materials for making the drugs needed for level 4 deals: fentanyl, codeine, chloroform, ketamine etc.

Level 4

Highest reputation level. Ability to call in large deals. This system should be similar to shop robberies bank jobs etc and can only be called in if ‘security isn’t too high’. The buyer for lever 4 deals requests large quantities of coke, crack, heroin, lsd, exctacy and meth at any amount between 500-1000. For example a single large deal could be:

  • 250 crack
  • 500 meth
  • 200 heroin
  • 650 coke
50% chance your contact notifies the police about the deal

I believe even though this idea would require a lot of dev work it also offers a lot of opportunities for good quality RP scenarios. Deals would feel like mini scenes from a film and players can have the experience of role playing together whilst also making money at the same time instead of this having to be two separate activities. With the addition of the ‘stolen goods’ crate loads of the various and interesting locations for drug manufacturing would open up and there would be a strong incentive for players to start using these cool places. Solo or players in small groups would have an opportunity to get hold of valuable goods to sell to gangs and large groups creating more RP options. Police could have a whole drugs squad focussed on cracking down on the big deals going down in the city at peak hours. If you were tipped off about a mid level drug deal going down do you arrest the crim straight away or gather some intel and wait for a bigger bust?!

Anyways just some ideas please have a watch of the video below as an example of how a small / mid drug deal could work and yes I have a lot of time on my hands.


Dealer rep idea

Joziff x
 
Thank you for taking the time to make this suggestion.

Unfortunately, I am going to be rejecting this suggestion for the following reason(s):
  • Many of the aspects detailed in this suggestion have either been accepted or are being actively worked on behind the scenes. Therefore, keeping this open will only add to confusion/duplication internally. However, we have taken note of your ideas and details along with it, thank you for that.
Rejection does not always mean we would not consider the idea in future, so if you or anyone else disagrees and believes this would be a good idea, please feel free to make a new suggestion to gauge further community feedback.

SUGGESTION REJECTED
 
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