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Legal Jobs | Illegal Jobs

Liam

Well-known member
Unlinked
Location
Zimbabwe
Legal Jobs Suggestions - 

Postman -

Bit like food deliveries but go to houses, businesses etc

Postman uniform

Postman van (Speedo, Speedo Express, Imported Van?)

Bin Collection -

Drive around in a Bin Lorry (Need to be a party of two+)

British Bin Lorry Import?

Search bins for items -

Sell items found if value to pawn shops

Search NPC cars -

Sell items found if value to pawn shops

Trucking Revamp



Oil works (Oil Fields near Marabunta Turf) -

Create oil to either keep for (removed for metagaming) or for NPC foreman at Oil works

Make use of Quarry near sandy, to mine to find (specific mineral/ore) -

Could mine for gold, diamonds, uranium

Would need to create a use for the above?

Warehouse worker (Mr White Warehouse/General Warehouse) -

Warehouse picker, go around a warehouse picking up boxes and loading into a truck (npc/real player truck)

Highway Patrol -

NPC jobs (Car crashes, cars on fire) and assist Police possibly?

Construction Worker

Make use of Construction Sites? Carrying wood planks, tools, materials, make use of diggers, forklifts?

Recently added {

Logging Company -

  • Have someone own the Logging Facility at Paleto, whether that be a player or an NPC much like the trucking depot.
  • Add a system were gangs, crims, legal civis would have to order cut wood logs and could only order a certain amount every week or 2 weeks to circumvent mass stock pilling. Which orders would come into the workfinderz app where you'd get a truck at the trucking depot and drive to Paleto Logging Facility and deliver a truck load of logs to Ballas Car Wash, Triads Chinese Shop, Vagos Autos, Petrol Stations and Shops etc..
  • Add a system were players can cut trees down, go to the logging facility and process the cut wood into logs in a sense for a sum of money to keep the stock filled up. 
  • Add a system where Gangs, Crims, Legal Civs would have to order wood logs in
  • Add more use for wood, crafting pickaxes, crafting fishing rods etc..

}

Illegal Jobs Suggestions

House Robberies (Not real players, sell the items you acquire to an NPC or Jewellery shop) - 

Need specific tools to break-in (Wrench, Screwdriver etc)

Could steal items such as TVs, sofas, microwaves etc to place in your own house but risk % of police dispatch if caught making a lot of noise

More drugs introduced and fixing of current ones (Can't do certain ones due to unable to rob Humane Labs) - 

More variance, Heroin, Low Grade Meth, LSD, High Grade Meth, Ecstasy etc 

Fleeca Banks -

Rob Fleeca banks for quite a considerable amount below big bank (obviously)

Humane Labs -

Rob Humane Labs for specific chemicals, materials

Scrapping cars (Could be NPC cars and or get a heftier price for scrapping an import car, but wouldn't actually remove it from the other players character but possibly a cooldown till restart for that player)

I don't know if all these would be good to be implemented and if they would be able to be balanced. It is just a list of ideas for legal and illegal jobs for the server. I sometimes find myself driving around somewhat like a Robot not being able to find anyone except at Gang turfs selling drugs, coke processors and at Pillbox. Having a variety of both illegal and legal jobs for others to do will make the 'city' feel more alive rather than everyone known where the entire server is at.

This thread is mainly for members of the community to either completely derail this suggestion (In the most civil way possible) or expand on my ideas and or create their new ideas for jobs in one place so that devs can keep track of all the ideas that could be put forward for new content on the server.

 
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I am pretty new to the game so far after being quite a involved member when we were on the Arma server and my biggest complaint would be that you can make more money driving taxi's than you can from selling cocaine.... Besides that everything else is really fun to play some great ideas tho liam would love to run  around doing the bins n that. 

 
Easy +1

Certainly needs to be more legal jobs as there isn’t enough imo. As for crims they are crying out for something to do!! I also think adding more things for criminals to do will benefit the police aswell as the criminals as it gives them more scenarios to deal with not just the same repetitive situations as I’ve found when I play on my police character. 

 
+1 I did suggest a while ago - like on other servers chopping cars to get different parts like rubber, aluminium, electronics to be able to build items.

The other suggestion i would have is metal detecting on the beaches where people can find items and then rp in selling them

 
I also think adding more things for criminals to do will benefit the police aswell as the criminals as it gives them more scenarios to deal with not just the same repetitive situations as I’ve found when I play on my police character. 
that ^

more jobs for criminals = more jobs for police

 
+10000000 Like it was said Legal jobs are needed and adding some ilegal jobs into the mix will not only benefit the people who like to do the crime but also the cops with more variety of situations instead of the same thing over and over. I don't play cop but i can imagine from their side having to say the same thing or patrol the same exact locations over and over, if there was more dynamic stuff on the server like house robberies that change location evertime and car boosting for example it would make for more interesting scenarios.

 
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+1

I would love to see more legal jobs in the city. I really really like the idea of needing more people in a sort of party to do certain jobs. Having a system where you can assign yourself to a team, possibly like the police callsign system that we already have but changed to work with non-whitelisted jobs like the bin lorry suggestion. If not an alteration of the callsign system, you could invite someone to join your group for the job via their session ID and they would then accept the invite and you could start the job.

I would also love to see a job that allows me to drive my own vehicle around a wider amount of the island, if not all of the island. Even if a job like this would pay considerably less than a taxi job for the same distance, I would probably still do these jobs as I enjoy driving around in my own vehicles and I am sure others share this opinion. This could even be introduced as a further progression of the food deliveries system that we already have the base job for. Give it a bit of progression and deliveries that are a further distance for slightly higher pay would be amazing. I would happily do a food delivery to Paleto for £3-4k which is considerably lower than a taxi job of the same distance.

At the moment everyone is doing taxi jobs or mechanic jobs and it leads to an overload of people doing these jobs. Sure its nice to have mechanics and taxies available when you need but I would also like to see other jobs going on as it adds to the environmental roleplay making the city feel alive and full of different people, jobs, and stories.

There have already been some amazing changes made to jobs over the past few months and it does take time to create these jobs and fine tune them to work well enough that people will;

  • Have a fun time doing the job.
  • Don't get over or underpaid compared to the amount they can earn doing other jobs.
  • Have some progression or setup for higher rewards and more elements to enhance their roleplay.



I am always keen for more avenues of roleplay. With each job listed here I can see a good amount of roleplay to come from them. I will always give my support for a suggestion leading to more roleplay. It would be a huge amount of work from our frankly amazing dev team for all of these to be worked on at any speed at all but I am sure we would all agree that even if just one of these jobs was implemented and worked on for a little while, we would all be happy.

Maybe a pole of these jobs is needed? 👀 Maybe the dev team could select a handful of their favorites and give us a pole.

Good idea, lot of work, worth it though.

 
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+1 on this, everything you mentioned is good and I agree. A lot of what youve said is available elswhere so hopefully should be easy / quick to impliment.

 
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