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Professional injuries

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Freddyy

Donator
Donator
Los Santos Police
Location
Clinton Fuel
Brief Summary: Making a change for professional injuries


Detailed Suggestion: Just quick and simple, either speeding the healing up when laid in bed for bleeding, or maybe introduce a new more expensive bandage maybe?
It's just as we know there isn't that many NHS characters, sometimes there's a bunch on and quite commonly none. I've noticed recently after getting shot by a local you do lose blood and health quite quick, and it just means you have to go and lay down in a bed (which in my experience would take 30-45 minutes to recovery from a bleed? I just think honestly nobody wants to do it (I don't just mean for the quickest option always) but the time you have to lay there to fix a bleed is way too long, with minimal / no RP if laid on your own it's draining honestly. I would love to hear more ideas on this, the main thing I am trying to put across is when no NHS is on and you can't heal a gunshot wound, the way to fix it is really long and boring

The Pros: Less time laid in a bed doing nothing


The Cons: Dev work
 
Spending > 1 Hour in pillbox at 1am coz there is no medics about provides 0 RP benefit to the server.

However as a compromise reducing only when there are no medics about is a fair trade-off imo
 
Spending > 1 Hour in pillbox at 1am coz there is no medics about provides 0 RP benefit to the server.

However as a compromise reducing only when there are no medics about is a fair trade-off imo
yeah could work tbh, just something different that helps benefit
 
Thank you for taking the time to make this suggestion.

Unfortunately, I am going to be rejecting this suggestion for the following reason(s):
  • This is a duplicate suggestion, and there is already a post related to this idea, either open or in the 'Accepted' section.
Rejection does not always mean we would not consider the idea in future, so if you or anyone else disagrees and believes this would be a good idea, please feel free to make a new suggestion to gauge further community feedback.

SUGGESTION REJECTED
 
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