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Rag-doll when killed.

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Santo

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So my suggestion is pretty simple, when you are killed, you are simply rag-dolled instead of being put into an animation, i think this will make things seem more fluid and less buggy, as when you die, you fall to the ground, before standing up for a second and falling again into the death animation.

 
I see your thoughts however we are using animations as we have experienced more issues using ragdoll than animations however we can look into it in the future 🙂 

 
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