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Report a player - Cutlass(unknown) - GTA RP

orhanii

Active member

Server: GTA RP
Your Character Name: Madz Albo
Reported Players: Cutlass(unknown)
Date: May 1, 2025
Time: 16:00
What best describes this incident: (G.1.2) Random Death Match (RDM): Attackin another player without engaging in any form of quality roleplay is considered RDM.
Please (in detail) describe the incident: I believe I was RDM'ed by members of Cutlass. I had been selling drugs outside of Tequi-la-la (Hustler's turf), and upon returning after depositing the remaining drugs i was met with multiple Cutlass members, in cars without any signs of weapons, where i proceeded to try and run into the bar, resulting in me being shot in the head. I believe this is a clear case of RDM, as I had not been met with any interactions from Cutlass, other than the first and last demand, telling me to "not go in there" (referring to Tequi-la-la). I was not met with any direct lethal threats from any of the Cutlass members. I was not met with weapons. I was merely told not to enter the bar and was given only a few seconds to react, which I think is a clear showcase of poor roleplay and RDM. I believe this is a shortcut to avoid any potential roleplay, when i could've entered the bar and they could've followed, potentially providing some entertainment for both parties.

Prior to any comments from Cutlass related to the lack of liaison, i would like to meet this point head-on. We have had many liaisons in QE, and every, single time it has been met with no resolution, only poor attitude, extreme toxicity and rage-quitting. Quite frankly, I myself am tired of entertaining the liaisons. I would much rather confront it on the forums and give staff the opportunity to overlook it completely.

With all of this being said, I think the clip speaks for itself.
Link(s) To Any Evidence:
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I'm going to keep this simple. As seen in your clip we were at Tequi-la-la where you turned up after, you saw multiple cutlass members, so you knew you were outnumbered and then immediately tried to get inside without saying anything.

At around 4:05 in the clip, you can hear me say "Do not go in there" multiple times. This is a clear demand and although I wasn't shouting in game, you can still hear me. Despite this, you chose to ignore me and attempted to go inside which led to me shooting you.

From my perspective, it looked like you were trying to avoid the interaction and avoid roleplay by heading straight for a lockable door without engaging with us at all, as other members of cutlass tried to get you to put your hands up, but you stayed silent and just kept trying to go for the door which I presume was an attempt to save your items.

Also, I would like to address the fact your first action was to complain in LOOC instead of leaving that for after the situation and not letting the roleplay develop.
 
At around 4:05 in the clip, you can hear me say "Do not go in there" multiple times. This is a clear demand and although I wasn't shouting in game, you can still hear me. Despite this, you chose to ignore me and attempted to go inside which led to me shooting you
Saying "do not go in there" is in my opinion no where near enough to warrant a bullet. The fact I am ignoring you is because you did not show any signs of weapons. You did not even threaten me. You just told me not to do something.
From my perspective, it looked like you were trying to avoid the interaction and avoid roleplay by heading straight for a lockable door without engaging with us at all, as other members of cutlass tried to get you to put your hands up, but you stayed silent and just kept trying to go for the door which I presume was an attempt to save your items.
I have not done anything wrong by doing that. Like I said, you did not threaten me at any moment. As a matter of fact you barely gave me a chance to react.
other members of cutlass tried to get you to put your hands up
When in the clip did they try to get my hands up? They did not say anything.
Also, I would like to address the fact your first action was to complain in LOOC instead of leaving that for after the situation and not letting the roleplay develop.
Not sure if I see the relevance here; the roleplay still developed afterwards despite the fact I believe this a case of RDM. I did let the roleplay develop.
 
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