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Residential Burglary

SGT Dean Hastings

Legendary Donator
Legendary Donator
Los Santos Police Senior
Los Santos Police Trainer
Solicitor
Location
NA
Intro:

Before I go into this suggestion, I just want to say, I am a cop main but I want this suggestion to be for crims. I understand their frustrations and would love to see something for them to get their teeth into they'd enjoy.

Suggestion:

My idea, is to add a single NPC to the server who when approached gives you a location to burgle a house, this house will be completely random and could take you anywhere, when you break into the property (which will be an NPC house, not an actual players house). The property will be one of a couple of different interiors with an asortment of furniture and storage. Inside the storages will be all kinds of items, nothing too insane, lets say it's about the amount of 10 minutes of panning would give. There's a chance of wads of cash, anywhere from 3 - 10 though, it's random. Maybe an extremely rare chance of something extra special. It's a proper treasure hunt when you are in there, but when you enter there's a chance the police may be alerted immediatly or after a minute of you entering.

I think the NPC should ask for a item, they'll say "keep whatever you find, but bring that trophy/watch/necklace to me!"

Police:
For Police this would be extra special, we love doing property breaches but more often then not, no one is in there. This would be very fun for Police searching for a crim, the property layouts could be all kinds of chaos to make the property search and clear extra interesting.

Crims:
This would give crims an element of mystery, they don't know when police are coming through that door, how much time they have left, how much stuff they can steal before Police turn up, risk it and take more stuff or grab a few things and leg it? Upon stealing the special item, the NPC will pay the player a little money on top of the other items. Again this is all in realms of balance.

Balance:
I think this can be easily balanced against: Number of cops online required, items needed to breach a property, how quickly the alarm goes off and which items go inside these NPC propertys.


I won't over complicate it too much but I think these basic foundations would give to serve both crims and Police extremely well! I look forward to your thoughts
 
Last edited:
somewhat related, but unrelated to quoted bit

allow for multiple exits/entrances(even if they're somewhat persistent) if possible, so cops just can't camp the front door waiting for you to leave
I'm so glad to see this suggestion doing well! But yea I totally agree: a minority may spoil it for the majority so this problem should ideally be designed out by what you've suggested.
 
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