Make prison skills they don’t effect your outside skills e.g
Shank crafting
Bin diving
scavenging
And these not be the normal 1-10 more like 1-100 so be awhile to max
Then also when being admitted to prison you get a “security box” where you can store items. When you leave prison then come back you get the same box back with all your items inside but to not make it op if caught in prison with contraband on you G6 seniors/command can authorise it to be searched then they would have to come into the prison to do it. This could lead to more rp with riots etc due to prisoners trying to defend their stashes
This leads on to having illegal items in the prison that can only be acquired in prison and people would need/want on the outside to where prisoners would need to acquire them then find a way to get them outside via G6 or other methods
Aswell I suggest there be a way someone can make a ticket with staff to be allowed a lifer prison character and only be accepted if they seen to have good Rp across other characters. These lifers would practically run the prison being they are in there all the time
Would be pretty cool to have more to do in prison for people who dont have that many months. But even people who do have alot of months would have a reason to fly in.
Thank you for taking the time to make this suggestion.
Unfortunately, I am going to be rejecting this suggestion for the following reason(s):
This is a duplicate suggestion, and there is already a post related to this idea, either open or in the 'Accepted' section.
Rejection does not always mean we would not consider the idea in future, so if you or anyone else disagrees and believes this would be a good idea, please feel free to make a new suggestion to gauge further community feedback.