MaartenW
Member
- Location
- The Netherlands
First of all, with this post I want to start a constructive discussion about what I see as a big problem. This isn't meant to bash the great people of the NHS.
Good roleplay is a great thing but its a means to an end: having a great experience while playing on the server. Something that has a huge negative effect on this experience is spending extended periods laying on the ground and losing hard earned gear over glitches and minor traffic incidents. As an ARAC I've been travelling a lot of kilometres over the island this past week and come across a lot of wounded by the side of the road. I take it as my civil duty to call the NHS and stay with the wounded until a medic arrives. In more than 50% of the cases this ends up with me and the wounded waiting for over 10 minutes until they bleed out. I understand this might not be a fair number and the revival rating in the cities could be a lot higher but the situation is still very worrying to me.
I have defined a few possible causes for the low revive ratio:
Rides to the hospital
When on patrol with at least 2 medics, quickly revive/stabilize the person(s) by the side of the road tell them to take a back seat. One medic can drive/fly to the hospital/next victim and the other can do the medical RP in the back.
Basing the extend of the RP on the amount of calls
If there are 10 people unconscious over the map I think it should be normal to try and save all 10 with medium RP instead of saving one and RPing a whole rectal examination by the side of the road.
Replying on calls
It's a small thing but it makes a lot of difference on the people waiting for a medic to arrive. Let someone that is not driving/flying answer the NHS calls. "We are on our way, ETA 5 minutes." "We are currently dealing with another victim we'll be 10 minutes." "We have a lot going on, it will be a while." Is already enough to give a caller and wounded at least the feeling something is happening and they're not waiting for kingdom comes.
Good roleplay is a great thing but its a means to an end: having a great experience while playing on the server. Something that has a huge negative effect on this experience is spending extended periods laying on the ground and losing hard earned gear over glitches and minor traffic incidents. As an ARAC I've been travelling a lot of kilometres over the island this past week and come across a lot of wounded by the side of the road. I take it as my civil duty to call the NHS and stay with the wounded until a medic arrives. In more than 50% of the cases this ends up with me and the wounded waiting for over 10 minutes until they bleed out. I understand this might not be a fair number and the revival rating in the cities could be a lot higher but the situation is still very worrying to me.
I have defined a few possible causes for the low revive ratio:
- Lack of Medics: There's simply not enough medics to respond to all emergency calls.
- 'Command' hierarchy: Multiple medics having to form a single patrol making them effectively a single medic.
- Roleplay rules: A medic can only resolve a situation after doing extensive roleplay making their encounters with wounded very time consuming.
Rides to the hospital
When on patrol with at least 2 medics, quickly revive/stabilize the person(s) by the side of the road tell them to take a back seat. One medic can drive/fly to the hospital/next victim and the other can do the medical RP in the back.
Basing the extend of the RP on the amount of calls
If there are 10 people unconscious over the map I think it should be normal to try and save all 10 with medium RP instead of saving one and RPing a whole rectal examination by the side of the road.
Replying on calls
It's a small thing but it makes a lot of difference on the people waiting for a medic to arrive. Let someone that is not driving/flying answer the NHS calls. "We are on our way, ETA 5 minutes." "We are currently dealing with another victim we'll be 10 minutes." "We have a lot going on, it will be a while." Is already enough to give a caller and wounded at least the feeling something is happening and they're not waiting for kingdom comes.
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