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RPUK Paintball Premier League (PPL)

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I do like this suggestion and have looked into the possibility of this before although some things have usually got in my way and for transparency I will share them. The first issue is the weapons, there is currently a lack of quality models for paintball guns and also to make these into functioning paintball guns is alot of work (changing the way the damage works / what projectiles it shoots). In addition to this, we would also need new systems in place to track who had been hit, and how that system would work. Would you get "downed", would you teleport back to the spawn/spectate area depending on gamemode? Finally in order for this to not be a constant strain on the development team it would need to be able to be automated, this would mean having it in the same place, maybe with rotating interiors (EG the Arena From GTAO) (That has its own issues with its placement although that may be resolvable). I do really like this idea, although I think It needs to be though through from a game design perspective due to the possible issues it will cause. 

TL;DR : There are alot of potential issues with this, I love the idea although it seems unlikely to happen unless we are able to find the time to think out every possible detail of the feature and sadly there are alot more pressing features / bugs. Ill leave this suggestion open incase someone wants to add any more detail (Unlikely as I understand there is a "detailed" high level explanation in the original post, I just mean more of a game design perspective. Goodluck 😉 )

 
I do like this suggestion and have looked into the possibility of this before although some things have usually got in my way and for transparency I will share them. The first issue is the weapons, there is currently a lack of quality models for paintball guns and also to make these into functioning paintball guns is alot of work (changing the way the damage works / what projectiles it shoots). In addition to this, we would also need new systems in place to track who had been hit, and how that system would work. Would you get "downed", would you teleport back to the spawn/spectate area depending on gamemode? Finally in order for this to not be a constant strain on the development team it would need to be able to be automated, this would mean having it in the same place, maybe with rotating interiors (EG the Arena From GTAO) (That has its own issues with its placement although that may be resolvable). I do really like this idea, although I think It needs to be though through from a game design perspective due to the possible issues it will cause. 

TL;DR : There are alot of potential issues with this, I love the idea although it seems unlikely to happen unless we are able to find the time to think out every possible detail of the feature and sadly there are alot more pressing features / bugs. Ill leave this suggestion open incase someone wants to add any more detail (Unlikely as I understand there is a "detailed" high level explanation in the original post, I just mean more of a game design perspective. Goodluck 😉 )
I did have a think about the certain game modes and rules, and I think the easiest way to do it would be like 'search & destroy' type game. Like normal paintball, it would be one hit, you get downed, you're out. Making the paintball guns in the server a one hit and having people get downed from it could cause a few issues and potentially a bit of a nightmare for staff. There would have to be a way to properly regulate the paintball guns, otherwise people could abuse the feature of a one hit and downing someone by just carrying one around all the time to shoot people who they have 'beef' with. This would most likely fall under an exploit of some kind, but a lot of trust from staff would have to go into the players to not use them in such a fashion. Also, having them be a one hit and downing someone would mean NHS have to be present at every event. NHS already have enough strain on them in the server so asking them to be available for a whole event at certain times isn't really fair on them. An alternative for being revived would be having an area within the paintball map/arena where downed players can be carried and 'check in' to an NPC medic where they are then revived like a normal hospital. But again this could cause a few problems by people abusing this feature and going there to just get a revive when injured outside of the paintball games. 

From a developer point of view, I understand it would be a ton of work for you guys to get this implemented and a lot of trial and error to setup, and as you mentioned, the lack of models available doesn't help either. I believe having one arena/map would be completely fine and would also be less work, having the area constantly change I could also see causing a lot of issues. Then there is the issues of people abusing certain features which would have to be brought in for the actual paintball games to happen. Overall I would love for this to be implemented, but there is also a ton to think about like you said from a game design perspective. I will have a look into a bit more and give as much details/ideas/links etc as possible to help with this idea, as I believe this is something a lot of people on the server would enjoy. 

 
Thank you for taking the time to make this suggestion.

Unfortunately, I am going to be rejecting this suggestion for the following reason(s):
  • Paintball is available via staff/devs if requested via tickets.
Rejection does not always mean we would not consider the idea in future, so if you or anyone else disagrees and believes this would be a good idea, please feel free to make a new suggestion to gauge further community feedback.

SUGGESTION REJECTED
 
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