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Rules Changelog

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Wilco

The King
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Roleplay UK - Rules Changelog

Links: Rules - Feedback

Today we have given a overall of our rules, originally wrote in February 2014 and last updated during the summer of 2015 a review of the rules was much needed.

Using the our IPS pages licence we have ordered the rules accordingly in to sections and added an index.

The rules can be found here.

Over the next few days we will be taking feedback and updating the rules further, Any changes will be entered into this change log from this day onwards so existing members can easily update themselves on any changes.

31/01/2016 - Rule update and facelift

31/05/2016 - Further Update and RP logos added.

 
Last edited by a moderator:
31/01/2016 - Rule Cleanup:

  • Introduction paragraph changed to flow better, and to make grammatical sense.

    From:

    Hello! and a massive warm welcome to the rules of Altis Life UK, It is extremely important you read this page thoroughly, So before we start please go and grab a cup of tea and take time to read carefully through our rules to make sure you do not find yourself banned.

[*]To:


  • Hello and welcome to Altis Life UK's rules! In order to maintain our extremely high quality of roleplay, we have a rather lengthy set of rules that all players must abide by. Therefore we advise that you grab a cup of tea/another beverage and take time to read and absorb the information here to ensure that your experience on our servers is all good and well!

[*]From:


  • We are known for being strict with our rules and the reason for this is to make sure we retain the best quality roleplay on the server at all times, This sets our serious roleplay community miles apart from any other roleplay servers.

[*]To:


  • We are well known for being strict with our rules, this allows us to maintain our extremely high standard of roleplay on our servers at all times. This distances ourselves from a lot of other communities that offer minuscule punishments, such as temporary bans. We believe that if you are banned, you should have to explain your side of the story, rather than wait a few hours for the ban to expire. This means our staff team has to do a lot more administration work than other communities, yet it ensures that only people who really want to get un-banned can play again.


 
Last edited by a moderator:
01/02/2016 - Rule Amendment

From:

(7.1.1) Holding a rebel licence you are unable to be in the Police (unless on Police holiday) or be a bountyhunter.

To:

(7.1.1)[COLOR= rgb(191, 191, 191)] Police members are unable to do any illegal activity (unless on a Police holiday)[/COLOR]

From:

(2.13)[COLOR= rgb(191, 191, 191)] Please keep all aviation 200m above the ground unless landing, Flying over a greenzone or near a greenzone will destory any good roleplay so please refrain from doing so.[/COLOR]

To:

(2.13)[COLOR= rgb(191, 191, 191)] Please keep all aviation 300m above any greenzone or Kavala, Athira & Pygros unless landing. (This is to make sure any roleplay is not disturbed)[/COLOR]

Removed:

(3.9) Poor roleplay will not be tolerated, For example put your hands up or I will shoot is considered very low quality roleplay and can be considered RDM (see general rules)

Reason: Sorry about this rule, I understand that some people are on edge about this, It will remain admin discretion to ban someone for low quality/poor roleplay but only based on a rule break like RDM etc when reported with evidence or viewed by the admin.

 
Last edited by a moderator:
Added:

(3.9) Baiting - Baiting for the sake of a gunfight is not roleplay. (e.g Flying over someone with a chopper waiting for warning shots to instantly shoot them back)

 
Added:

(2.15) British Airways are a whitelisted Role play faction, Therefore stealing BA helicopters or killing BA personnel will result in a ban (If you wish to Role play a hijacking please seek admin approval)

 
Mentioned here are only the rules that changed to such an extent we feel they became mentioning. Other minor changes were made to the wording of other rules.

(1.2/1.3) Racism and homophobia have been changed to new rule (1.2) Discrimination. 

From

(1.2) Racism is punished by a permanent ban without appeal 
 
(1.3) Homophobia is punished by a permanent ban without appeal

To 

(1.2) Discrimination of any kind is punished by a permanent ban without appeal.

===

Added common sense rule.

(1.7) As a roleplay game every situation is different and not everything can be detailed within these rules and so it is important to remember this is an adult community and some things simply come down to common sense. Things like the following; do not swear at people (out of roleplay), troll people, or bully people otherwise you will simply be banned from our servers. 

===

Added spawn island rule

(2.16) Spawn Island - You are not allowed to visit "spawn island", and vehicles on the island will be scrapped. Anyone caught firing weapons or stealing from those spawning in on spawn island will be removed.

===

(2.4) Emendations to rule (2.4) transferring / processing items through walls.

From

(2.5) Using known exploits such as looting dead bodies, any duplication of items, duplication of money, using the Anti-VDM script to regain full health, landing on the roof of drug processors, working with Bounty hunters to exploit money from the wanted system, using the ‘Flip Vehicle’ feature outside normal usage (Punishment is a permanent ban without appeal) 

To

(2.4) Using any exploits such as looting dead bodies, duplication of items or money, Anti-VDM script abuse, abusing the Bounty hunter system to exploit money from the wanted system, using the ‘Flip Vehicle’ feature outside of it’s intended purpose, transferring / processing items through walls. Punishment is a permanent ban without appeal. If you discover an exploit that nobody else knows about, please reveal it to a staff member privately in order to ensure that it does not be abused in the future.

===

(2.5) Amendations on rule (2.5) combat logging. Punishment in now a ban, which may be permanent. 

From

(2.6) Logging/Combat logging at any point where you are in RP is exploiting. Some examples of this: during a firefight, being chased by the police, arrested by the police, while dead awaiting medic, logging to save gear, logging while ziptied (Punishment is a permanent ban without appeal*) *Appeals are allowed if you have made the effort to go on teamspeak and speak to the person/persons you were with to advise of a valid reason, or if you have signed back into the game and contacted them in game and made the full effort to relink up with them to continue roleplay, The person/persons should vouch for you in the appeal.

To
(2.5) Combat logging at any point during RP is exploiting. Some examples of this include: logging out during a firefight, being chased by the police, arrested by the police, while dead awaiting a medic, logging out in order to save gear, rage-quitting, logging out whilst restrained/detained (Punishment is a ban, which may be permanent. *) *Staff can make an informed decision depending on if you’ve made an attempt to resolve the issue. We do suggest you attempt to rejoin the server and continue the roleplay (try messaging them with the mobile system first).

===

Comms when restrained

From

(3.7) Restraining & Zipties If you have been restrained or Ziptied you are no longer able to use any communication to contact your friends or gang members, This includes: group chat/teamspeak/skype or any other way of communication.

To
(3.5) Restraining & Zipties - If you have been restrained or detained, you must broadcast your communications through direct chat until your radio has been removed from you in roleplay. At this point, you are no longer able to use any communication to contact your friends or gang members, This includes: group chat/teamspeak/skype or any other way of communication.

===

Spikestrips, added:

(7.1.6) Spike strips - When spike strips are used by any player RP has not been initiated, if you shoot without engaging in RP then this is classed as RDM.

===

Changed negotiators rule

From

(7.1.2) When taking hostages this must be roleplayed to a very high quality please note if taking police hostage CSO's & PCSO's cannot be taken hostage.

To

(7.1.1) Taking hostages must be roleplayed to a very high quality. Please note if taking police hostage CSO's, & PCSO's and unarmed negotiators cannot be taken hostage.

===

Cops on bank jobs and logging out.

From 

(7.2.6) Any police who we find have logged out on purpose to bring the number of police down to under 10 will be banned. 

To

(7.2.6) Any police who we find have logged out on purpose to bring the number of police down to under 10 will be banned. If you need to log out during a known active bank operation,please inform a member of staff.

===

9.2.2 Changed wording enough to be mentioned.

From

(9.2.2) If attending to a crime scene, consult with the nearest police officer. If all the police are dead and there are gang members or rebels present and they shout out "DO NOT REVIVE" then please accept that request and leave the area asap. 

To

(9.2.2) If attending to a crime scene, consult with the nearest police officer. If all the police are dead and there are gang members or rebels present and they shout out "LEAVE THE AREA" or words to that effect, then please accept that request and leave the area asap. 

===

Combat reviving rule added

(9.2.4) Combat Reviving - If combat is in effect, or shots have been fired within the last 5 minutes, the area is not safe to enter for rescuing the injured. Therefore, you cannot revive at this time.
 

 
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Due to an administrative error, 2.15 and 2.16 (see above two posts) were missed from the live ruleset. They have been re-added, and as such are now active and enforceable again until further notice.

 
Due to the addition of new zones and some requests from our whitelisted factions we have amended the following rules:

(2.2) Random Deathmatch (also known as RDM) - Shooting at someone without engaging in any form of quality role play (eg. Giving enough time for them to comply with your order. Count downs are not considered quality roleplay, please at least attempt to create an interesting roleplay story before considering shooting.) is considered RDM. (Punishment is a ban).
This rule is not applicable in the red zone.

(2.12) NHS Medics -The NHS are here to help and revive people and have less than 10 slots on the 125 slot server. It is a bannable offense to kill a medic or take a medic hostage, It is also bannable to steal a medic's vehicle. Medics may be killed inside the Red Zone, however their vehicles are still off limits.

Zone Rules:
Zones marked on the map are in popular main cities, Police Stations & NHS Hospitals (usually popular and busy), and Rebel controlled areas.

The green zone is an area setup for the joys of being able to roleplay and a friendly and safe environment for all players without the usual hassle of being robbed/killed.

However please note that green zones are not safe havens, if you are chased into one by the Police/Bounty Hunters or you are wanted they will taze and arrest you.

The red zone is an area setup for those with a taste for danger, and as the RDM rule does not apply, extreme caution should be taken if entering.

The blue zone is an area setup for Police to carry out their duty. In RP this area is a fully staffed police HQ, therefore illegal activity is prohibited here.

(6.1) You are unable to kill anyone in a green or blue zone (Punishment is a ban)

(6.2) Lethal weapons must be holstered inside both green and blue zones at all times.

(6.3) You are unable to rob/knockout anyone in a green or blue zone (Punishment is a ban)

(6.4) You are unable to lockpick or steal vehicles in a green or blue zone (Punishment is a ban)

(6.5) If you are in active combat you are unable to run into the green zone to avoid being   killed/robbed (Punishment is a ban)

(6.6) The Redzone is a very dangerous and lawless place; you can still roleplay here however make sure you are prepared to be shot at as the RDM rule does not apply in this zone.

(6.7) VDM still applies in the Redzone and we encourage you to still roleplay out any situations however this is not mandatory.

(6.8) Medics are free to enter the Redzone, but may decide not to depending on the situation. If they do enter, they are liable to be engaged in combat, however their vehicles still cannot be commandeered.

(6.9) Hostages may not be taken in the Red Zone, or taken into the Red Zone. This is to ensure hostage situations are always carried out with the best RP possible.  

(7.2.5) You may not write in sidechat that you are robbing the bank. This is your operation with the friends/members that are there with you. You may not call for backup, only those on site at the beginning of the heist may take part. This rule does not apply to the UNMC or Police

(9.2.4) Combat Reviving - If combat is in effect, or shots have been fired within the last 5 minutes, the area is not safe to enter for rescuing the injured. Therefore, you cannot revive at this time. This rule is exempt for civilians using defibrillators.

(9.3.1) Attacking the UNMC Base - You may attack the UNMC base, however this must be authorised by a member of staff at the time.

If you have any feedback regarding these changes please feel free to post them here.

 
Last edited by a moderator:
Just for information we will be doing a weekly meeting with staff to tweak our current rules and putting the changelog here.

The changelog for this week is as follows:

(2.12) NHS Medics -The NHS are here to help and revive people and have less than 10 slots on the 130 slot server. It is a bannable offense to kill a medic, take their vehicle, or take them hostage. In the redzone, medics may be killed however other rules regarding medics still apply

Changed to:

(2.12) NHS Medics -The NHS are here to help and revive people and have less than 10 slots on the 130 slot server. It is a bannable offence to kill a medic, take their vehicle or take them hostage. In the Redzone medics may be killed however all other rules regarding medics apply.

(7.2.4) When the blasting charge has been planted it is considered that any opportunity for negotiation is over. After this the police may try to storm the building with armed police. At this point any combat is not considered RDM

Changed to:

(7.2.4) When the blasting charge has been planted it is considered that any opportunity for negotiation is over. After this the police may try to storm the building with armed police. At this point any combat is not considered RDM. Once the gold is outside of the HM and there has been no combat for five minutes normal server rules apply.

(7.2.5) You may not write in sidechat that you are robbing the bank. This is your operation with the friends/members that are there with you. You may not call for backup, only those on site at the beginning of the heist may take part. This rule does not apply to the UNMC or Police

Changed to:

(7.2.5) You may not write in sidechat that you are robbing the bank. This is your operation with the friends/members that are there with you. You may not call for backup, only those on site at the beginning of the heist may take part. The UNMC or Police may return after NLR timer is up however non-whitelisted civilians may not.

As always any feedback is appreciated and you can post it here.

 
Ok finally got around to doing another rule meeting today and we have changed the following rules:

(6.5) If you are in active combat you are unable to run into the green zone to avoid being killed/robbed (Punishment is a ban)

To

(6.5) If you are in active combat or are being persued you are unable to run into the green zone to avoid being killed/robbed (Punishment is a ban)

Your character cannot return within 1000m of the location of death until the 15 minute NLR timer has expired. 

To

 Your character cannot return within 1000m of the location of death or be involved in the combat situation you died in until the 15 minute NLR timer has expired.

(6.4) You are unable to lockpick or steal vehicles in a green or blue zone (Punishment is a ban)

To

(6.4) You are unable to use lockpicks or steal vehicles in a green or blue zone (Punishment is a ban)

As always any feedback is appreciated and can be posted here.

 
This weeks changes:

Added

(6.6) You cannot exploit the greenzone in order to carry out illegal activity; i.e. parking a drug vehicle inside of the greenzone preventing it being robbed (Punishment is a ban)

Removed

My post about 5 seconds before you can fire initiation has been removed. This is covered under rule 2.2 and is down to admin discretion whether enough time has been given to comply.

(2.4) Using any exploits such as looting dead bodies, duplication of items or money, Anti-VDM script abuse, abusing the Bounty hunter system to exploit money from the wanted system, using the ‘Flip Vehicle’ feature outside of it’s intended purpose, transferring / processing items through walls. Punishment is a permanent ban without appeal. If you discover an exploit that nobody else knows about, please reveal it to a staff member privately in order to ensure that it does not be abused in the future.

Changed to

[SIZE=medium](2.4) Using any exploits such as looting dead bodies, duplication of items or money, abusing the Bounty hunter system to exploit money from the wanted system, using the ‘Flip Vehicle’ feature outside of it’s intended purpose, transferring / processing items through walls and windows. Punishment is a permanent ban without appeal. If you discover an exploit that nobody else knows about, please reveal it to a staff member privately in order to ensure that it does not be abused in the future.[/SIZE]

Adding

[SIZE=medium](3.8) WarningShots - Warning Shots - 3 shots to the front and 3 shots to the rear of the helicopter will be regarded as warning shots. This is the servers universal sign indicating that someone is telling you to leave. If you don't adhere to said warning shots, the helicopter may be fired upon.[/SIZE]

[SIZE=medium](2.1) Vehicle Deathmatch (also known as VDM) - Using your vehicle as a weapon (e.g running people over, causing explosions, ramming, etc), will result in you receiving a ban. Three vehicles are excluded from this, MRAPS (Ifrits, Hunters and Striders) can ram other MRAPS in order to disable them, yet not to kill the passengers. This is allowed as these vehicles are the only vehicles ingame that can withstand being rammed. Please note that you need to initiate roleplay before attempting to ram an MRAP. This is to prevent random ramming on site. (Three minutes of chasing also constitutes initiation of MRAP and MRAP ramming).[/SIZE]

Changed to

[SIZE=medium](2.1) Vehicle Deathmatch (also known as VDM) - Using your vehicle as a weapon (e.g running people over, causing explosions, ramming, etc), will result in you receiving a ban. Three vehicles are excluded from this, MRAPS (Ifrits, Hunters and Striders) can ram other MRAPS in order to disable them, yet not to kill the passengers. This is allowed as these vehicles are the only vehicles ingame that can withstand being rammed. Please note that you need to initiate roleplay before attempting to ram an MRAP. (Please note - MRAPS don't need to be initiated on in the redzone) This is to prevent random ramming on site. (Three minutes of chasing also constitutes initiation of MRAP and MRAP ramming).[/SIZE]

[SIZE=medium](9.3.1) Attacking the UNMC Base - You may attack the UNMC base, however this must be authorised by a member of staff at the time.[/SIZE]

Changed to

[SIZE=medium](9.3.1) Attacking the UNMC Bases - You may attack the UNMC bases, however this must be authorised by a member of staff at the time.[/SIZE]

Thanks to the staff team that helped and the stream for watching.  As always any feedback is appreciated and can be posted here. 

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For more detailed information, see our cookies page.


 
Last edited by a moderator:
This weeks changes:
Removed

(2.14) Sometimes a Jet might spawn with ammo. Shooting any of the ammo will lead to a ban.

(2.13) Please keep all aviation 300m above any greenzone or Kavala, Athira & Pyrgos unless landing in a marked landing area. (This is to make sure any roleplay is not disturbed).

Changed to:

(2.13) Please keep all aviation 300m above any greenzone (This is to make sure any roleplay is not disturbed).

[SIZE=medium](9.3.2) UNMC clothing is unique to the people who have worked hard to become a part of the servers whitelisted rebels, only they are allowed to wear it. The only exception to this, is the UNMC Beret, like the police, this can only be exchanged with hiqh quality roleplay. [/SIZE]

Changed to:

[SIZE=medium](9.3.2) UNMC uniform is unique to the people who have worked hard to become a part of the servers whitelisted rebels, only they are allowed to wear it. The only exception to this, is the UNMC Beret, like the police, this can only be exchanged with hiqh quality roleplay. [/SIZE]

[SIZE=medium](9.3.1) Attacking the UNMC Bases - You may attack the UNMC bases, however this must be authorised by a member of staff at the time.[/SIZE]

Changed to:

[SIZE=medium](9.3.1) Attacking the UNMC Bases - You may attack the UNMC bases, however this must be authorised by a member of staff or UNMC command member at the time.[/SIZE]

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For more detailed information, see our cookies page.


 
Last edited by a moderator:
This weeks changes:
[SIZE=14.6667px]---------------------------------[/SIZE]

[SIZE=14.6667px](3.8) WarningShots - Warning Shots - 3 shots to the front and 3 shots to the rear of the helicopter will be regarded as warning shots. This is the servers universal sign indicating that someone is telling you to leave. If you don't adhere to said warning shots, the helicopter may be fired upon.[/SIZE]

[SIZE=14.6667px]-Changed to[/SIZE]

[SIZE=14.6667px](3.8) WarningShots - Warning Shots - 3 shots to the front and 3 shots to the rear of the helicopter with tracer rounds will be regarded as warning shots. This is the servers universal sign indicating that someone is telling you to leave. If you don't adhere to said warning shots, the helicopter may be fired upon.[/SIZE]

[SIZE=14.6667px]---------------------------------[/SIZE]

[SIZE=14.6667px]: (2.14) British Airways are a whitelisted roleplay faction, therefore stealing BA helicopters or killing BA personnel will result in a ban. If you wish to roleplay a hijacking please seek a member of staff for approval. BA pilots may take contracts that involve illegal items however you will now be subject to being available to be robbed.[/SIZE]

[SIZE=14.6667px]-Removed [ ba was removed][/SIZE]

[SIZE=14.6667px]---------------------------------[/SIZE]

[SIZE=14.6667px](13.5) The staff team are only available on teamspeak if there is an issue with teamspeak or there is a hacker on the server, they should not be contacted for anything else. We also make the rules for our staff team public. Our staff team are highly trusted, It is one of the hardest positions to get within the community and they are aware of the following rules.[/SIZE]

[SIZE=14.6667px]-Removed *- new staff team we are all here to help.[/SIZE]

[SIZE=14.6667px]---------------------------------[/SIZE]

[SIZE=14.6667px](11.3) Music is only permitted in music rooms or private gang channels. Anyone caught playing music in public rooms will be warned, kicked or banned.[/SIZE]

[SIZE=14.6667px]Changed to - [/SIZE]

[SIZE=14.6667px](11.3) Music is only permitted in music rooms or private gang/factions channels. Anyone caught playing music in public rooms will be warned, kicked or banned.[/SIZE]

Thanks to the staff team that helped.  As always any feedback is appreciated and can be posted here. 

 
Changelog for this week:

(9.1.4) Police must keep a high level of role play at all times. Police are not staff, so do not say "I am reporting you", there is a similar rule for civilians and other factions on the server.

==========================

Changed to

==========================

(9.1.4) The Ghosthawk is not allowed to shoot at any ground targets (below 25 m). No armed vehicle is allowed to be sling loaded and used to shoot at ground targets. (punishment is a ban)

 
Last edited by a moderator:
Todays rule changes:



[SIZE= 11pt]Rule:[/SIZE]

[SIZE= 11pt](6.5) If you are in active combat or are being pursued you are unable to run into the green zone to avoid being killed/robbed (Punishment is a ban)[/SIZE]

[SIZE= 11pt]Changed to:[/SIZE]

[SIZE= 11pt](6.5) If you are in active combat or are being pursued you are unable to run or drag downed players into the green zone to avoid being killed/robbed (Punishment is a ban)[/SIZE]

[SIZE= 11pt]Rule;[/SIZE]

[SIZE= 11pt](5.2) A new life does not start when:[/SIZE]

[SIZE= 11pt]Your character has been the victim of a clearcut case of VDM[/SIZE]

[SIZE= 11pt]Your character has been the victim of a clearcut case of RDM[/SIZE]

[SIZE= 11pt]You disconnect (end of session)[/SIZE]

[SIZE= 11pt]Changed to;[/SIZE]

[SIZE= 11pt](5.2) [/SIZE][SIZE= 11pt]A new life does not start when:[/SIZE]

[SIZE= 11pt]Your character has been the victim of a clearcut case of VDM[/SIZE]

[SIZE= 11pt]Your character has been the victim of a clearcut case of RDM[/SIZE]

[SIZE= 11pt]You are downed[/SIZE]

[SIZE= 11pt]You disconnect (end of session)[/SIZE]

[SIZE= 11pt]Added:[/SIZE]

[SIZE= 11pt](5.4) When you are revived / downed:[/SIZE]

[SIZE= 11pt]You may not actively enter or continue any combat situation for the next 15 minutes.[/SIZE]

[SIZE= 11pt]Your character retains all knowledge of the time before they were downed.[/SIZE]

[SIZE= 11pt]While you are downed you may not divulge tactical information to anyone. The exception to this is information spoken in direct chat ingame. Please be mindful that you are heavily injured and should act accordingly. [/SIZE]

Thanks to the staff team that were there for the meeting.  As always any feedback is appreciated and can be posted here

 
Last edited by a moderator:
Ok so normally I make this post as I edit the rules to show the before and after but I messed it up tonight so the rules below are the ones which have been changed:

(2.4) Using any exploits such as looting dead bodies, duplication of items or money, abusing the Bounty hunter system to exploit money from the wanted system, using the ‘Flip Vehicle’ feature outside of its intended purpose, transferring / processing items through walls and windows,and locking doors that have been broken into before 10 minutes have passed, IE those that have been bolt-cut. Punishment is a permanent ban without appeal. If you discover an exploit that nobody else knows about, please reveal it to a staff member privately in order to ensure that it does not be abused in the future. 
 
3.1 - You must remain in character at all times, unless a uniformed Admin authorises you to speak out of character. Roleplay everything.
 
3.2.1 - Out of Character (OOC) interactions must be made over side chat. 
3.2.2 - Quick messages to another player in direct chat must be prefaced by the syntax “//”
3.2.3 - Extended OOC interactions are forbidden.
 
3.3 - Microphones are required on RPUK servers. 
 
3.4 - Side (OOC) chat roleplay is forbidden. You must not use side chat to broadcast about events you observe (for example, you may not broadcast “X are going to rob the bank”). The exception to this is advertising your ingame business.
 
3.5.1 - You must hot-mic all communications that have been made over teamspeak when they are relevant to influencing the course of roleplay.
This means that if you are communicating to fellow team members via Teamspeak and you are in audio proximity range of another player (they can hear you), you must hot mic any commands given so the rival player can overhear.
This rule does not apply if both sides are engaged in a gunfight together.
 
3.5.2 - When your communication devices have been taken from you by another player, you must not use external methods or group chat to communicate with anyone else. Only direct chat is to be used in this case.
 
3.8 - Helicopter Initiation rules
3.8.1 - As Police or UNMC: 1 ATC message must be sent clearly indicating the target and stating intention to fire upon the helicopter followed by 2 minutes to comply to said message.
3.8.2 - As any other party: Warning shots must be issued with 3 tracer rounds past the front and rear of the aircraft. 2 minutes should be given to comply before taking action. 

7.1.3 - Killing and executing someone must be carried out with quality roleplay, “put your hands up or I will shoot” etc is considered poor RP and may lead to a ban for RDM/Fail RP. 

8.1 - Using the ARAC or Taxi spawn points for any purpose other than the implied duties is forbidden.

Bounty hunter rules removed.

There will be some zone changes coming tomorrow as well. Awaiting a layout change to the rules page.

The following rules will be applicable to counter players joining the server for a specific operation or scenario:

HM Rules:

For the below, the bank zone is defined as the gray shaded area on the map. (1km from treasury until map update with marked area)

(X.1) Once the blasting charge has been planted, police officers that are not in-game at the time (beyond the lobby screen) cannot enter the bank zone (1km from treasury until map update with marked area) until the situation is finished (see x.3).

(X.2) Engagement may not traverse the zones. Consequently, people inside of the zone may not engage those outside of it, and vice versa.

(X.3) After 5 minutes have passed without an exchange of gunfire, the situation is to be considered over.

(X.4) Police barred from entering the bank zone as per 7.2.7 are permitted to establish a perimeter around the zone for the purpose of preventing civilians from entering and/or preventing the gold from escaping.

Group Base (including Police and UNMC) Attacks:

A group shall be defined as any collection of persons established through the Y Menu system, or any whitelisted faction except the NHS.

(x.1) Attacking group bases can only be done under the following circumstances:

A member of the attacking group follows the base owner into the base as part of an active pursuit. (This only applies to player group owned bases, and does not apply to factions).

With permission from a staff member and where said staff member can look over the situation while it unfolds. The staff member authorising the attack must be completely neutral in the situation.

(x.2) The owning group cannot use their group spawn once the attack has begun (shots fired), until the situation is considered over as defined in rule x.4.

(x.3) Only group members online when the attack begins can respond. Online shall be defined as a person who is in the stage of loading the game beyond the lobby screen.

(x.4) The attack is classed as over after 5 minutes of inactivity.

(x.5) During a base attack, the base owner cannot repair any doors (for example, if you door has been broken down by a police officer, you cannot lock it)

Note that there will be a specifice map area defined when the next map update is live. Until then the bank area is classed as 1KM from the HM Treasury.  These rules will be implemented into the main rules when we have created specific areas for them.

Thanks to all involved in creating these rules and as always any feedback is appreciated and can be posted here. 

 
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The new rules regarding the HM treasury have now been reversed! However we have added the following rule:

(4.7) Using out of game communications to encourage other players to log on and sway the result of an event or roleplay situation is forbidden. Similarly, joining the server using metagamed information is forbidden. (Punishment is a ban)

I am still working on getting the new zone rules added please be patient.

I just have a personal point to make on these rule changes. I know you all think its me personally that is making all these changes but its not! These rules are always made from hours of discussions and input from from you guys on the rules feedback thread, consultation with staff and sometime faction leads. So yeah I know that people love to vilify me but I can assure you these are a a group effort!

We DO listen to you guys however we also know where the issues are stemming from. Please rest assured the root cause of some of the recent reports will be monitored closely.

Have a great evening!

 
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Ok so as said above the Zone rules have now been amended from:

The green zone is an area setup for the joys of being able to roleplay and a friendly and safe environment for all players without the usual hassle of being robbed/killed.

However please note that green zones are not safe havens, if you are chased into one by the Police/Bounty Hunters or you are wanted they will taze and arrest you.

The red zone is an area setup for those with a taste for danger, and as the RDM rule does not apply, extreme caution should be taken if entering.

The blue zone is an area setup for Police to carry out their duty. In RP this area is a fully staffed police HQ, therefore illegal activity is prohibited here.

(6.1) You are unable to kill anyone in a green or blue zone (Punishment is a ban)

(6.2) Lethal weapons must be holstered inside both green and blue zones at all times.

(6.3) You are unable to rob/knockout anyone in a green or blue zone (Punishment is a ban)

(6.4) You are unable to use lockpicks or steal vehicles in a green or blue zone (Punishment is a ban)

(6.5) If you are in active combat or are being pursued you are unable to run or drag downed players into the green zone to avoid being killed/robbed (Punishment is a ban)

(6.6) You cannot exploit the greenzone in order to carry out illegal activity; i.e. parking a drug vehicle inside of the greenzone preventing it being robbed (Punishment is a ban)

(6.7) The Redzone is a very dangerous and lawless place; you can still roleplay here however make sure you are prepared to be shot at as the RDM rule does not apply in this zone.

(6.8) All other server rules apply in the Redzone.

(6.9) Medics are free to enter the Redzone, but may decide not to depending on the situation. If they do enter, they are liable to be engaged in combat, however their vehicles still cannot be commandeered.

(6.10) Hostages may not be taken in the Red Zone, or taken into the Red Zone. This is to ensure hostage situations are always carried out with the best RP possible.  

To:

There are 3 types of marked zones that you will experience on the map.
Green zones are “Safe” areas where players are able to convene without hostile interruption. They are not safe havens from the law however, Police can attempt to arrest you.
Blue zones are “Police” areas where extra protections are afforded to Police.
Red zones are “Hostile” areas where certain rules are suspended.
 
(6.0.1) - You must not abuse the boundaries of any marked zone on the map. Using the boundary to troll or temporarily gain protection is forbidden.
 
Green zone specific rules:
 
(6.1.1) - You must not attempt to kill anyone in a green zone.
(6.1.2) - Lethal weapons must be holstered in green zones at all times. Breaking this rule can result in being kicked from the server.
(6.1.3) - You must not knock out and rob other players in a green zone.
(6.1.4) - You must not lockpick or steal a vehicle from the green zone.
(6.1.5) - You must not park or leave your vehicle inside of a green zone in order to sell illegal items such as drugs or guns.
(6.1.6) - You must not exploit the green zone to avoid ongoing hostile roleplay. Retreating into a green zone is forbidden.
 
Blue zone specific rules:
 
(6.2.1) - You must not attempt to kill anyone in a blue zone 
(6.2.2) - Lethal weapons must be holstered in blue zones. This rule does not apply to the police. Breaking this rule can result in being kicked from the server.
(6.2.3) - You must not lockpick or steal or a vehicle from the blue zone. This rule does not apply to the police.
(6.2.4) - You must not park or leave your vehicle inside of a blue zone in order to sell illegal items such as drugs or guns.
 
 
Red zone specific rules:
 
(6.3.1) - All other server rules apply in the Red zones with the exception of the RDM rule.
(6.3.2) - Hostages are not to be taken into the Red zones.
(6.3.3) - For Red zone specific rules to apply, both shooter and victim must be inside the Red zone.
 

Thanks to all involved in creating these rules and as always any feedback is appreciated and can be posted here. 

 
Just a quick one:


Added: (1.8) Forcing or encouraging another member of the community to break a rule is punishable by a ban.

 
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