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If you RP "I'm slashing your tires" surely it would not be any issue, but that simply didn't happen.
But you can say that with everything, tower lagging up a tower I can say “I fucking put butter on the stairs and it makes me slide” 🙂

As @Simon Rosssaid some days it’s totally fine to spikestrip a none moving vehicle and other times it’s not, honestly I don’t do this and the best solution to it is just shoot out the tires or disable the engine on the spot.

 
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I mean if you're tower lagging up DMT's you should give your head a wobble, it's an RP server not a KoTH server, no need for it, just walk up like normal people. Anyways, let's stop this chit chat because I see where your thoughts on the matter rests. I personally do not agree with Spiking a none moving vehicle unless RP'd correctly.

 
Right then people, Can we all keep our comments to suggesting things and actual feedback on rules instead of debating and saying the same things back and forth. (it's a nightmare to read through during the rules meeting) feel free to get together on teamspeak have a chat see each others point of views and work together and come up with a suggestion that suits everyone instead of arguing over a thread which Stavik has already stated that we are going to visit it in the upcoming rules meeting. 

It's been enforced like this since 2017.
But we will visit it this coming rules meeting 😉
 
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Robbie, the issue that people are arguing about here is less about a spike strip being able to spike non moving vehicles but more that a player has been PERMANENTLY banned for doing something that simply IS NOT exploiting, and something that a huge amount of players have done in the past with 0 repercussions purely because of that fact that it isn’t exploiting, And I for one am not gonna sit here and pretend that it is acceptable for a player to be treated Like this. This is not a rules issue that can be brought up in the next rules meeting. This is a major issue where a player has been banned permanently because a staff member has mistakenly stated something is exploiting when it simply isn’t!

I mean absolutely no disrespect to Samantha with this comment, me and her have had a rocky relationship to say the least, however on this occasion she took the wrong action and then ban needs to be overturned.

 
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The player was banned based on the proceidures of the Fair Ban System. 3 bans + 2 recent warnings do put you on a short leash.
 

[SIZE=medium]The length of your ban are the following:[/SIZE]

[SIZE=medium]1st Ban - 24 hour ban[/SIZE]

[SIZE=medium]2nd Ban - 48 hour ban[/SIZE]

[SIZE=medium]3rd Ban - 1 Week Ban[/SIZE]

[SIZE=medium]4th Ban - Permanent Ban (Requires Appeal)[/SIZE]
Base yourself of actual facts, look into stuff. Read up on before you guess something.


The whole spikestrip as i stated earlier will be discussed. Anything further on this issue in this thread will be met with a warning. Not the place.
Any questions, yet again i urge you  to message myself.

 
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Can we remove the following:

[SIZE=medium](4.4) When you are revived/downed:[/SIZE]

[SIZE=medium]While you are downed you may not divulge tactical information to anyone. The exception to this is information spoken in direct chat in game. Please be mindful that you are heavily injured and should act accordingly.[/SIZE]

And merge it with 2.5 (coloured sentence at the add)

(2.5) You must hot-mic all communications that have been made over teamspeak when they are relevant to influencing the course of roleplay. This means that if you are communicating to fellow team members via Teamspeak and you are in audio proximity range of another player (they can hear you), you must hot mic any commands given so the rival player can overhear. This rule does not apply if both sides are engaged in a gunfight together, unless you are downed in which case this rule still applies.

Pretty simple reasoning for this, everybody does it anyway and I really do mean everybody I also don't think that It's unrealistic to be able to hold a radio button while in an injured state, the suggested change is still balanced since you would still have to hotmic everything said, so if somebody is calling you out in a gunfight, then you know and can hear them and you can move, or if somebody you've just shot in a robbery is calling for backup from his mates you can hear it and decide whether to flee or stay.

 
Remove redzone NLR completely. All groups have spawns at the redzones now. Removing NLR will increase the pace of redzone fights, and IMO result in fewer people rage quitting as they can go straight back and get involved. It will also mean that people will play more aggressive,due to there still being a lot of slow fighting and a lack of slamming for the most part 
 

I think NLR should be removed for all people initially, and then further changes can be made based on feedback (if any changes are made I assume it would be along the lines of rebels have no NLR, whilst factions have 5 minute NLR still)

 
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@Simon RossDo players still need to go to advanced or elsewhere to gear up before they would go back to the red zones or is there a place that you can gear up beside the zones?

 
@Simon RossDo players still need to go to advanced or elsewhere to gear up before they would go back to the red zones or is there a place that you can gear up beside the zones?
The blackmarket next to church down in the redzones has a spawn point and full access to advanced weapons for guns and clothing. Poseidon lobos and Police AR have a spawn point near the zones too. 

 
Remove redzone NLR completely. All groups have spawns at the redzones now. Removing NLR will increase the pace of redzone fights, and IMO result in fewer people rage quitting as they can go straight back and get involved. It will also mean that people will play more aggressive,due to there still being a lot of slow fighting and a lack of slamming for the most part 
 

I think NLR should be removed for all people initially, and then further changes can be made based on feedback (if any changes are made I assume it would be along the lines of rebels have no NLR, whilst factions have 5 minute NLR still)
What about you only have NLR for that redzone and are free to go to the other ones?

 
(G4.4) When you are revived/downed:

You may not actively enter or continue any combat situation for the next 10 minutes.

Regarding the new bed system on fivem is this rule enforced from when you get off the bed or when you are revived as currently it takes around 10 minutes to get revived from the bed? I feel like the new bed system enforces the rule and should be taken into account as its 20 minutes currently


 

 
(G4.4) When you are revived/downed:

You may not actively enter or continue any combat situation for the next 10 minutes.

Regarding the new bed system on fivem is this rule enforced from when you get off the bed or when you are revived as currently it takes around 10 minutes to get revived from the bed? I feel like the new bed system enforces the rule and should be taken into account as its 20 minutes currently


 
Currently the rule is as written, from the moment you are revived (no longer in the bed) your 10 minutes begins. 
It will be reviewed at the next rules meeting. 

 
(G4.4) When you are revived/downed:

You may not actively enter or continue any combat situation for the next 10 minutes.

Regarding the new bed system on fivem is this rule enforced from when you get off the bed or when you are revived as currently it takes around 10 minutes to get revived from the bed? I feel like the new bed system enforces the rule and should be taken into account as its 20 minutes currently


 
This was discussed. 

Currently live on the server the dodgy doctor is available for immediate revive if you pay the $$ Then you're only waiting the 10 minutes. 

If you are revived in hospital, you are revived at the end of the 10 minute wait, and as such are beholden to the rule for the subsequent 10 minutes.

 
I was always under the impression that if you wanted to shoot first, you had to first provide high quality roleplay/initiation with threat, time to comply, etc. However recently I was in a situation where police initiated only on my vehicle, I threatened the life of the cop, and without even acknowledging the threat or saying anything before or after the cop tried shooting me. Reported but was told this isn't rdm.

In that case, can you therefore immediately shoot anyone who threatens your life/initiates on you? That would appear to be the decision made due to realism or whatever the reasoning was - while I'm sure some would be happy with this change it's definitely a different direction for the server and would have a huge impact on basically every hostile situation. Can this rule be clarified?

 
I was always under the impression that if you wanted to shoot first, you had to first provide high quality roleplay/initiation with threat, time to comply, etc. However recently I was in a situation where police initiated only on my vehicle, I threatened the life of the cop, and without even acknowledging the threat or saying anything before or after the cop tried shooting me. Reported but was told this isn't rdm.

In that case, can you therefore immediately shoot anyone who threatens your life/initiates on you? That would appear to be the decision made due to realism or whatever the reasoning was - while I'm sure some would be happy with this change it's definitely a different direction for the server and would have a huge impact on basically every hostile situation. Can this rule be clarified?
+1 one that one also i think its time to get this rule in black and white and not a grey area like it is now since depending on what staff member you ask you get a different answer. time for clarity on this one 

 
+1 one that one also i think its time to get this rule in black and white and not a grey area like it is now since depending on what staff member you ask you get a different answer. time for clarity on this one 
+1 many times in liaisons for the exact same thing any they always claim that it is in the handbook. However the handbook isn't a enforced as a server rule. As sirdaanslot said... Time for clarity

 
I was always under the impression that if you wanted to shoot first, you had to first provide high quality roleplay/initiation with threat, time to comply, etc. However recently I was in a situation where police initiated only on my vehicle, I threatened the life of the cop, and without even acknowledging the threat or saying anything before or after the cop tried shooting me. Reported but was told this isn't rdm.

In that case, can you therefore immediately shoot anyone who threatens your life/initiates on you? That would appear to be the decision made due to realism or whatever the reasoning was - while I'm sure some would be happy with this change it's definitely a different direction for the server and would have a huge impact on basically every hostile situation. Can this rule be clarified?
Massive +1 

I have seen police doing this more than anything however i have heard it from other people too, I myself have been told to jump out and kill cops that had just threatened my life but i didn't due to doubts about whether that is classed as RDM. It appears that this is becoming the norm on this server and it needs to be put to an end, i dont feel like this in anyway shape or form should be allowed for this reason alone....

- Anyone with the intent of providing and hosting a high quality roleplay situation such as robbing someone, or even taking them hostage with the intent of quality negotiations and the goal of an outcome could be halted in their tracks. Many times i have been robbed and LOVED IT, the roleplay was amazing and i wasn't upset about it in the slightest, both parties enjoyed it. I have also been kidnapped and sold on to other groups such as the cartel and rebels, where negotiations were tough and it took time to come to a deal, these types of situations would be gone....forever, if you could shoot someone for pointing a gun at you and threatening your life if you fail to comply with their demands....everyone would, i would never have wanted to get robbed up until the point i experienced that class roleplay, but now i'm happy i did, its ridiculous...this is not a kos server, this is not KOTH, this certainly isn't tdm, this is roleplay.co.uk, not gunfight.co.uk. sort it out

they always claim that it is in the handbook.
it certainly is not, thats just the excuse, and if it is and when i was police i failed to see that part, it needs to be taken out and gold command punished for C1.8

 
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